Lorf Yimzo
Atheist
I believe the discussion thread is in the BNW subforum. As for your opinions, pretty much agree with them. Glad those things got fixed.
Still no ability to check global diplomacy when an AI comes to you with a friendship offer? Disappointing...
That's because there's no way to construct an improvement on an atoll. The Hotel/Airport culture => tourism boost requires an improvement on the culture-generating tile.
Right? This has literally been one of the most-asked-for features for years and it wouldn't be tough at all to code. I have no idea what's holding them back from implementing it.
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They nerfed pledge to protect! One super OP policy choice down, two more to go!
Well, hopefully this makes commerce a little better, as now you're going to have to spend money on city states to friend and ally them. Maybe the need for more money will make wide more viable too, thereby buffing liberty? I think patronage is still a really good policy tree. Nothing is probably going to compete with rationalism/tradition anytime soon, but maybe this will create a bit more variability in awesome options of ways to go in the policy trees.
Yeah... they changed it the wrong way though.. now Pledge is pointless
instead they should have made it better... and more costly
Yeah I agree, I always liked that pledge to protect + clearing a barb camp would get you an early alliance with that city-state, even if only for one turn, since 10 for pledge + 50 for quest = 60. Now that's gone. I thought they should've nerfed Consulates instead. Your suggestion to have real consequences for pledging to protect would've been ideal, but probably a harder programming fix. Nevertheless, this is definitely an improvement. Thanks for listening to us Firaxis!
I'm ok with pledge being pointless in the grand scheme of things. I think now it's more of a warning to other civs (don't attack this city state or I'm going to get upset) than a comforting measure to the city state. I'm still probably going to use it on the city states that are closest to me, just because it might deter computers from attacking them and gaining a foothold city really close to me (and stealing an ally).
See this is why we (some of us) shouldn't have begged for nerfs, because you never know exactly how they will change it.
Pointless things should not be in the game.