Gelion
Retired Captain
I've been making a little something under Civ2 in the Fallout Universe. I am doing extensive research, but there's one thing I still cannot decide on. My scenario would take place in California and Nevada between 2221 and 2261 (60 years after F1 to 20 years after the end of F2). It would permit the players decide for themselves how the history unfolds, but have "story" elements also included.
I will certainly have Enclave, NCR and The Brotherhood as main powers in the scenario. What I cannot decide is what other powers deserve recognition above others?
Los Angeles? Unique one-city civilization too close to Enclave to be effective?
Vault City? Again too small and too unpopulated to pose a significant challenge? (There's a suggestion to have a Vault Confederation uniting all Vaults through a computerized network)
Unity?
Ghouls (they cannot grow in number IIRC)
New Reno?
Calculator?
My goal is to have a scenario that would mostly have human civilizations with different approaches to "reconstruction" of USA.
What are your views?
What are the powers of the Wastes? What are their strengths? Weaknesses?
You're welcome to discuss anything related to the "states" of F1 and F2.
I will certainly have Enclave, NCR and The Brotherhood as main powers in the scenario. What I cannot decide is what other powers deserve recognition above others?
Los Angeles? Unique one-city civilization too close to Enclave to be effective?
Vault City? Again too small and too unpopulated to pose a significant challenge? (There's a suggestion to have a Vault Confederation uniting all Vaults through a computerized network)
Unity?
Ghouls (they cannot grow in number IIRC)
New Reno?
Calculator?
My goal is to have a scenario that would mostly have human civilizations with different approaches to "reconstruction" of USA.
What are your views?
What are the powers of the Wastes? What are their strengths? Weaknesses?
You're welcome to discuss anything related to the "states" of F1 and F2.