Fantasy civ: The Elves

YAY:) Finnally someone has taken the leap and started a fantasy mod.Im SOOOOO HAPPY!! :):):):):)

ehem... anyway... about civ requests, how about Ancients (living humanoid-tree race) ive always wanted to smash the head of an ork with an army of walking trees...Also Wood Elves, and then both races could share units, wood elves give Ancients Skilled archers in exchange for towering, living Titans of the forests...

Call me a hippy but those are my requests;)

T.T.F.N. Psych.
 
:)
i'll start working on the civs if the FFH 7.0 mod is downloaded nad my comp is fully operative again (surgery is finished, which means i'm back to vanilla windows).

haarbal

p.s.
this isn't the first fantasy mod, Fall from heaven is the mod, these are civilizations for it.
p.s. 2
i still need a lot more city names. you gan send in any names from other fantasy mods (civ III), fantasy games or made-up names
 
You need more names? I must have sent you 200? :p

What races do you need?
 
i know :)
but you never have enough names :)
if you can come up with a race to bind to the names, then they're ok
i used dark something names for the dark elves and the chaotics, the norse names for the merfolk and the halflings, the amazonian for the tigrans, elven names for the elves+centaur (probably i'm going to use them for treants/wood elves), orc names for the orc+goblins, dragon/lizard names am i using for the dragons (they will get a better name) and the lizardfolk.
so that leaves the minotaur/tauren.

haarbal

p.s.
i can't find any good leaderheads for the gnomes
 
Haarbal said:
p.s.
i can't find any good leaderheads for the gnomes

Go to Travelocity.com and find that annoying Garden Gnome. :mischief:

What about a Civ3 LH?
 
woodelf said:
Go to Travelocity.com and find that annoying Garden Gnome. :mischief:

What about a Civ3 LH?

well, i COULD use a garden gnome, but... erm... well i just dont :crazyeye:

if you can send me some civ3 gnome leaderheads, thats ok with me.

haarbal

p.s.
Instead of making a treant civ, i'm planning to create the Ancient civ. Leaders will be a treant and a nymph.
 
An Ancient civ sounds cool.

I'll see what I can dig up for a gnome. Can't you simply steal a pic of Gollum from the net since you made him a leader?
 
well, i couldn't come up with a better name, so i called him gollum. i'm quite sure that the picture isn't gollum and gollum will be a leader of the goblins, and here is the picture that i currently have (i'll probably get a new one, because this one is quite ugly) *click*

haarbal
 
You wanted City Names? here you go:

Wood Elves City Names:
Athel Loren
Athel Toralien
Sith Fascoluinne
Laurelorn
Coeth Mara
Athel Tamarha
Alwylyn
Llarendil
Naieth
Lanuenanith
Atherondiel
Githdelerath
Athel Illien
Athel Arben
Farediil
Athel Elarien
Lothneriann
Inaidion
Eiin-irel
Andiaare
Shedonion
Inrolandar
Inor-draas
Athhargaliel
Lanaillnish
Murar-galiel
Eiaidaard
Athel Elaidail
Athkankhalir
Caurlunir
Thannerkhalir
Singoliith
Anas-eith
Elta-ellion
Lothlann
Furastendil
Athel Iyaedianith
Githhariost
Cerul-iith
Lorrachuan
Nimun-anel
Elas-anith
Haruenil
Ceraandril
Solanfelfin
Sinrolnish
Enundiost
Quaolare
Glorlorcurath
Hirathiann
Ardgoldian
Tuelrolanel
Fordonion
En'galiel
Aiul-anith
Athel Irrmerien
Tessthanerath
Lorundthion

High Elf City Names:
Avelorn
Caledor
Lothern
Tor Yvresse
Tor Elyr
Tiranoc
Tor Achare
Anlec
Tor Anroc
Cairn Lotherl
Nagarythe
Sith Rionnasc
Tor Elithis
Calith
Giaf Gabh Dion
Tor Alessi
Athel Maraya
Tor Lehan
Tor Peliathar
Tor Elasor
Feiss Mabdon
Tor Aydin
Altheriol-ta-Mealthiel
Gaene
Kaselorne
Glorairmor
Tor Inouseith
Enekandril
Nimharuan
Tor Lanad
Tor Aaris
Ard'ien
Khanec
Tor Eaiahn
Nimarail
Ciriail
Glorairine
Torrolerial
Enaillellion
Orrondhuir
Sierundirel
Coranttilli
Seaneriel
Angostendil

Dark Elf City Names:
Naggarond
Karond Kar
Clar Karond
Har Ganeth
Hag Graef
Ghrond
Kalos
Ghaba Ghanaf
Barak-Tor
Maledor
Khaef Korrond
Anlec
Argond
Shathirob
Clar Manaul
Ithmariar
Chaend
Conrond Mor
Radonnor
Murousbane
Clar Marrachir
Urgortheth
Ihara
Ukanevar
Drathastine
Manar Gandar
Caranaad
Iosichaard
Mengostlox
Lamistuis
Clar Nasacar
Udenarat
Cevedes

Lizard City Names:
Itza
Xlanhuapec
Tlax
Hexoatl
Quetza
Pahuax
Tlanxla
Xahutec
Tlaxtlan
Zlatlan
Xhotl
Huatl
Axlotl
Chupayotl
Oyxl
Chaqua
Quetzl
Tlencan
Zlatlan
Hexoatl
Chaqua
Konquata
Aztelcahuan
Autloxotl
Ploxztelec
Enxilada
Cuexotl
Nahuontl
Tlaqua
Teotiqua
Toca

Dwarven City Names:

Karaz-a-Karak
Vala-Azrilungol
Karak-Azul
Karak-Azgal
Karak-Drazh
Karak-Kadrin
Karak-Varn
Karak-Vlag
Karak-Ungor
Zhufbar
Barak-Varr
Karag-Dron
Ekrund
Karak-Izor
Valhorn
Budrikhorn
Karak-Hirn
Karak-Norn
Kraka-Drak
Kazrad-Kain
Karak-Tarun
Karak-Zorn
Karag-Dum
Kazrad-Kain
Karak-Dar
Karak-Hark
Zhorac-Kuban
Karak-Pram
Karak-Orod
Karak-Koln
Karak-Balg
Karak-Urth
Karak-Ungrim
Karak-Mingol
Karaz-Lumbar
Kadar-Gravning
Karak-Bazik
Karak-Zulvor
Karak-Dawr
Karak-Azkahr

Norse City Names:
Olricstaad
Urslo
Iskvard
Fjirgard
Mortensholm
Heimseter
Suderholm
Stavgard
Finnsvik
Thorshafn
Hyttaholm
Bjarkavig
Vidarheim
Aesirvig
Volsbaek
Rotundvig
Volpirsvig
Gnistvag
Bjarkoy
Ildelver
Urgathastad
Grottiburg
Tongurstad
Graelingvig
Steinvik
Kuldevind
Vargstad
Galveholm
Skadistad
Nidhoggstad
Bjoernlingburg
Morkurburg
Jordekburg
Stromstad
Frost
Lade
Skeggi
Kvellig
Aghol
Raunvake
Sjoktraken

Vampiric Undead city names:
Drakenhof
Waldenhof
Swartzhafen
Leicheberg
Tempelhof
Nachthafen
Mikalsdorf
Naubonum
Thyrnau
Telfeuheim
Essenfurt
Stephansdorp
Egling
Rottfurt
Pfaffbach
Stirfähre
Regrakhof
Siegfriedhof
Vanhaldenschlosse
Vermisace

Not enough? PM me and ill give you more, those are the most relevent i think.
(please note all of them are from the Warhammer mod by Embreodead for civ 3)

T.T.F.N. Psych
 
Hey Haarbal: I came across a really annoying error while playing as the Elves. I can't change my civic options, at all unless the auto pop up appears, (which it dosnt always do.) also some of the XML files must be wrong because in game some of the civics, Republic for example, appear in xml format. i went to the origonal FFH thread and asked, and they seem to think it has something to do with this expanson mod. just wondering if you or anyone else have this problem, or even if you have made a patch for it, or if i need to reinstall the mod...

Other than that, this mod is on of the best new civilisation mods ive played (alongside Leaders and Superciv)

itll be even better when there are more fantasy civs...

T.T.F.N. Psych.
 
Psychic_Llamas said:
Hey Haarbal: I came across a really annoying error while playing as the Elves. I can't change my civic options, at all unless the auto pop up appears, (which it dosnt always do.) also some of the XML files must be wrong because in game some of the civics, Republic for example, appear in xml format. i went to the origonal FFH thread and asked, and they seem to think it has something to do with this expanson mod. just wondering if you or anyone else have this problem, or even if you have made a patch for it, or if i need to reinstall the mod...

Other than that, this mod is on of the best new civilisation mods ive played (alongside Leaders and Superciv)

itll be even better when there are more fantasy civs...

T.T.F.N. Psych.

weird.
i'll have a look at it, but i don't know what could be causing this. is this only with the elves or also with other civilizations? anyone got an idea what the problem is?

haarbal
 
I don't recall the exact chronology, but I don't think haarbal's current release of 5 civs will run perfectly with FfH v.70 because of the fixes Kael made after the Firaxis 1.52 patch.

Once haarbal puts out the Fantasy pack (in a new thread, maybe?) you should be able to run FfH .70 and that pack effortlessly. Or until Firaxis puts out another patch....
 
well, kael made his mod work with the 1.52 patch and i altered the files in his mod, so it should run correct.
but i came up with something. when you played the elves, did you play with Julia? because one of her traits is spiritual, there is no anarchy, so you won't see anything bad happen while you change your civics. so far this is the only sollution i came up with and it's only 2 clicks and something has changed (i tried it just 5 minutes ago).

haarbal
 
Haarbal, I am not sure if you have seen or heard of this elsewhere, but I just put in Fall from Heaven .7.. came over and grabbed your download labeled to match that new version, and dropped it into the FfH Mod folder.. but I have been unable to even open the game with this mod active since. It crashes to an error in a random temp file(whatever it was using to randomly cache the startup files, the file names and memory allocations are different every time, so..).

Anyway, love your civs and FfH, any extra ideas would be great. Using your .6 file with FfH .7 causes the game not even to load or call for an error.. it just stops loading the game and gives up :)

Cheers!

:: EDIT :: Ahh!! My bad. I found a bit of resident garbage I was playing with in the customassests that was messing with the startup! not sure what it was or what it was conflicting with. Anyway, carry on! ::
 
Psychic_Llamas said:
@ Haarbal: no i played as Serena. and it also happens when i play as the dwarves and humans:(

What is this "1.52 patch" i keep hearing about?? have i missed something??

T.T.F.N. Psych.

Thats the version of Civilization you need to be running for these mods.
 
So how's this coming haarbal? I'm holding off starting a new game until I can play with Fantasy Civs. No pressure... :)
 
BlazeRedSXT said:
Haarbal, I am not sure if you have seen or heard of this elsewhere, but I just put in Fall from Heaven .7.. came over and grabbed your download labeled to match that new version, and dropped it into the FfH Mod folder.. but I have been unable to even open the game with this mod active since. It crashes to an error in a random temp file(whatever it was using to randomly cache the startup files, the file names and memory allocations are different every time, so..).

Anyway, love your civs and FfH, any extra ideas would be great. Using your .6 file with FfH .7 causes the game not even to load or call for an error.. it just stops loading the game and gives up :)

Cheers!

:: EDIT :: Ahh!! My bad. I found a bit of resident garbage I was playing with in the customassests that was messing with the startup! not sure what it was or what it was conflicting with. Anyway, carry on! ::

thats why there is a .7 version :)

haarbal
 
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