Far Horizons: Past, Present, Future

skysplitter said:
Hey everyone... longtime reader (never registered :) )finally found something I know to post about ;-)
Finally someone who know how to explain things... thanks so much buddy, you save my day :D :goodjob: :king:

It works and my best mod is Rhye's mod too BTW but the installtion is simple compare to this one.
 
Glad I was able to help out. It's a great mod, and I am sure that future versions will be a little more user-friendly. But for now, the trouble is definately worth it.
 
Can we get a summary of new units etc? I hate to DL all 5 parts without knowing anything about the mod.

Thanks!
 
Lets see....the Complete list of all new units of the mod:

Far Horizons new units:

1.Advanced Mecha(Kinboat)
2.African Armored Horseman(Original Persian Cataphract)
3.Arab Spearman(Riptide)
4.Arab Swordsman(Riptide
5.Arabian Knight(Lab Monkey I think)
6.Arrow Tower(Aaglo)
7.Ashigaru(Either Utahjazz or Kinboat)
8.Asian Archer(Utahjazz)
9.Asian Cavalry(Original Samurai Cavalry by Utahjazz)
10.Asian Horseman(Utahjazz)
11.Asian Swordsman(Utahjazz)
12.Alt-Alt(American Conquest’s Aztek Pikeman)
13.Baode(Aaglo)
14.Baracuda(Bebro)
15.Bedoin Raider(Utahjazz)
16.Belgrano Cruiser(Bebro)
17.Beserker(Aluminum)
18.Brewster Buffalo(Wyrmshadow)
19.Byplane(Wyrmshadow)
20.Camel Rider(Aluminum)
21.Campana Admirable(Civarmy)
22.Cataphract(Aluminum)
23.Centaurus Mecha(Originally ED309 by Crazyeyes)
24.Century Tank(Bebro’s Heavy Weapons Platform Xcom Tank)
25.Choson Soldier(Dom Pedro II)
26.ChuKoNu(Aluminum)
27.Companion Horsemen(Kryten)
28.Corsair(Aaglo)
29.Crawler(Level)
30.Crossbowman(Utahjazz or Embyrodead)
31.Cuirassier(Bebro’s Early Gunpowder Horseman)
32.Cyclotron(Vuldacon)
33.Daedalus Assault Ship(Wyrmshadow)
34.Defender Mecha(Wyrmshadow)
35.Derg Soldier(Utahjazz)
36.Desert Eagle(Originally Modern Infantry by Balou)
37.Domainer(Orginally Samurai Spearman by Utahjazz)
38.Doughboy(Smoking Mirror’s Industrial Marine)
39.Dragoon(M-Unit, Dismounted Cavalry)
40.Dreadnought(Smoking Mirror)
41.Eagle Warrior(Kinboat’s Mesoamerican Spearman)
42.Early Crusier(Hunter)
43.Early Submarine(Wyrmshadow’s Nautilus)
44.Early Tank(Kinboat’s only Tank unit)
45.Eastern Pikeman(Lab Monkey I think)
46.Egyptian Galleass(Aaglo)
47.Egyptian Galley(Aaglo)
48.Egyptian Spearman(?)
49.Elephant Archer(Utahjazz)
50.Elephant Cavalry(Utahjazz)
51.Elephant Rider(Utahjazz)
52.Elite Eagle Warrior(Aluminum’s AoKs Conversion Collection)
53.English Knight(Bebro)
54.Eurofighter(Bebro)
55.European Spearman(Actually Kinboat’s Germanic Spearman)
56.F22 Raptor(Bebro)
57.Firelancer(Dom Pedro II)
58.French Knight(Bebro)
59.Galleass(Admiral Kraken)
60.German Knight(Bebro)
61.Gladiator(Embryodead?)
62.Grenadier(Smoking Mirror’s Flintlock Infantry)
63.Gunship(Hunter)
64.Heavy Galleass(Aaglo)
65.Heavy Knight(Bebro’s Late Knight)
66.Hessish Knight(Utahjazz)
67.Horde(Kinboat)
68.Hospitalier(Bebro)
69.Huscarl(Aluminum)
70.Industrial Legion(Kinboat)
71.Inti Clubman(Kinboat’s Inti Warrior)
72.Inti Warrior(Utahjazz)
73.Iron Frigate(Smoking Mirror)
74.IS3M Tank(?)
75.Jaegar(Firaxis’ Russian WW2 Infantry)
76.Jaguar Infantry(Aluminum’s AoK conversion Jaguar Warrior)
77.Jaguar Swordsman(Utahjazz’s Jaguar Warrior)
78.Janissary(Aluminum’s Jannissary Beta)
79.Jihader(Original Kinboat’s or Utahjazz’s Separatist)
80.Junk(Aaglo)
81.Kublai(Aaglo)
82.Ku****e Camelry(Originally Utahjazz’s Camel Rider)
83.Laser Bomber(Orginally Piernik’s Beam Plane)
84.Laser Sniper(Bebro’s XCOM Sniper)
85.Laser Tank(Neomega)
86.Laser Trooper(Bebro’s XCOM Blue Laser)
87.Laser Turret
88.Late Galleass(Admiral Kraken)
89.Legonarri Fulminata(Dom Pedro II)
90.Spanish Line Infantry(?)
91.Lion Warrior(Utahjazz or Kinboat)
92.Longbow Apache(Bebro)
93.Macan(Steph’s American Conquest Conversion)
94.Mameluke(Aluminum)
95.Mammoth(Soviet Tank, not sure who made it)
96.Man-At-Arms(Utahjazz)
97.Mangudai(Dom Pedro II’s Hun)
98.Manta(Bebro)
99.Maverick(Wyrmshadow’s Hammerhead Aerospace Fighter)
100.Mechwalker(level)
101.Greek Swordsman(Utahjazz)
102.Medival Galley(Aaglo)
103.Medjay(Steph’s Ancient Units conversion collection)
104.Mejii Rifleman(Dom Pedro II)
105.Merkava(Smoking Mirror?)
106.Mig15(Bebro)
107.Mig21(Bebro)
108.Minuteman(Originally Musket Infantry)
109.MKIV(?)
110.Native Archer(Mayan Archer from Steph’s American Conquests Collection)
111.Nebula Bomber (Kinboat’s Space Fighter)
112.Orca(Piernik’s SpeedOCopter)
113.Phalanx Mecha(Wyrmshadow)
114.Pioneer(Lab Monkey’s Wagon Settler)
115.Pirate Flagship(Aaglo’s Black Pearl)
116.Plasma Artillery(Bebro’s XCOM Plasma Artillery)
117.Plumed Archer(Aluminum)
118.Power Armor(Orginally Armored Shock Infantry)
119.Predator(Duh!)
120.Prometheus Super Carrier(Wyrmshadow and you)
121.Qin Spearman(Utahjazz or Kinboat?)
122.Rafale(Bebro)
123.Rampart Cannon(Aaglo’s Siege Cannon)
124.Ranger(Kinboat)
125.Redcoats(M-Unit Musket Infantry)
126.Rooikat(Dom Pedro II or Utahjazz)
127.Royal Guard(Utahjazz’s Rohan Royal Guard)
128.Sampan(Dom Pedro II)
129.Schooner(Aaglo’s Cog)
130.Scutatio(Utahjazz)
131.Shadow Infantry(Piernik)
132.Ship-of-the-Line(Admiral Kraken)
133.Space Battleship(?)
134.Special Forces(Balou’s Modern Infantry)
135.Su27 Flanker(Bebro)
136.Templar(Kinboat’s Crusader)
137.Throwing Axeman(Aluminum’s AOK conversion)
138.Tiki Warrior(Utahjazz’s Polynesian Warrior)
139.Tlecuahuitl, AKA Jaguar Musketman(Utahjazz?)
140.Tongkang(Embryodead)
141.Tornado(Natural Disaster, not sure who made this unit)
142.Toxotis(Kryten)
143.Triton(Bebro)
144.Tucano(Wyrmshadow)
145.Turret
146.Turtleship(Aaglo)
147.Twin Swordsman(Utahjazz’s Siamese Swordsman)
148.Uboat(Wyrmshadow’s type-9 Uboat)
149.Vampire Plane(Piernik)
150.Veritech, transforming Mecha(?)
151.Villista(Utahjazz?)
152.Voluntario da Patria(Oiled Snake)
153.Voyaging Canoe(EmbryoDead)
154.War Camel(Utahjazz)
155.War Galley(Aaglo’s heavy Midival Galley)
156.War Junk(one of the many none-Junk units not made by Aaglo)
157.WarGalleon(English Ship, made by Aaglo)
158.Xopilli(Incan Chief in Steph’s American Conquest collection)
159.Yamato Battleship(Wyrmshadow)
160. Macabee

Also...I'm very sorry about the confusion surrounding the installation..Its my first mod. Skysplitter, is it alright with you if I replace my installation instructions with yours? I tried to make them easy to understand...but yours is even better.

BTW: the Mod was uploaded in 5 parts because if it was uploading in one part, it would have been more than twice the size of the maximum upload limit(100 Mbs).
 
Just finished downloading tonight. I'm headed out for the weekend on vacation htough, so I'll try to get some play time in by Tuesday. I'll be home all day.
 
I installed the mod and looked in the editor to check it out before I left for vacation. I'm on my way out now, but I thought you were using a world map instead of the random map? If you weren't planning on making one, would you mind if I did? I would be using a variation of Rhye's world map. It's 170x170. Would only take about 20 minutes for me to do. When I get back. If you wanted me to. Up to you, if you had plans of your own then I'll not do it.
 
I'm back from my trip now, and will put together a world map version for both biq's. I'll just add the word Earth after the original titles so they stay together in the menu. In case you have a 100 scenario's like I do. ;).

I'll PM you the links when I'm done so you can just add them to the front when you get the chance.
 
Sword, here comes my congratulations :goodjob:

homenagem1.jpg
 
Sword_Of_Geddon said:
Lets see....the Complete list of all new units of the mod:

Far Horizons new units:

1.Advanced Mecha(Kinboat)
2.African Armored Horseman(Original Persian Cataphract)
3.Arab Spearman(Riptide)
4.Arab Swordsman(Riptide
5.Arabian Knight(Lab Monkey I think)
etc
etc
etc
:eek:
This is one of those MUST DOWNLOAD mods ... even if only to save dozens of hours trawling through the forums to find that one unit you're looking for. Anything else is icing on the cake! :goodjob:

*** clicks download link ***

*** file download started ***

*** Estimated completion time - 3 months, 14 days, 8 hours and 47 minutes ***

:cry: oh, darn this evil 56k connection! :cry:
 
THANKYOU Civarmy! I'm glad you like the mod. Hopefully I can get an expansion toghether that will include your new Conquests of Mars, plus the Compana Admirable among other things. Let me know if theres anything else I can improve BTW!

I'm sorry Muffins. Are you going to download it anyway? I downloaded DYP with a 56k modem....it took like 7 hours, but i did do it. All the parts for this mod are much smaller in size than that mod as well.
 
Sword_Of_Geddon said:
I'm sorry Muffins. Are you going to download it anyway? I downloaded DYP with a 56k modem....it took like 7 hours, but i did do it. All the parts for this mod are much smaller in size than that mod as well.
As soon as I've gotten bored with unit creation (I haven't played Civ3 since I started creating units) I'll download it :goodjob: With a mod this good it goes without saying :p

;) . o O (I'll have to get a spare modem just in case the download melts my old one)
 
Very nice, but I would love to see an Earth map included in the next version.
 
Earth maps coming up soon. I'll have them ready in 5 minutes.

Was tougher to locate the original locations of the capitals than I thought. But I found them all. Tried placing them accuratly, but in the case of Byzantine and Ottoman, they have their capitals in the exact same place. In fact it's the same city with different names. So I moved the Byzantines a little north west. Since I think Istanboul should be in it's proper place.
 
I have been playing this mod for two or three days now I am in the early Modern Era.(before I continue This mod is one of the best mods I have played and just have some Questions)
first I have some Q's about planes I saw that all planes had Hidden nationality, are not immobile, they still have the airmissions, they can move faster, and Some but not all have no operation range I think the only ones are Maverick, Byplane, Laser Bomber, and Buffalo you might one to check. I Don't no about the Hidden nationality this is a good idea but the Ai will bomb the hell out of eveybody without going to war and it would be cheap. so I think you should srap this, now for the are not immobile thing good idea but because of game limitation's and Ai limitation's this will not work but if you had something else in mind that I missed please tell me;). planes can move faster I don't no if this is for the immobile thing or not. Now some planes have operation range and some don't I think it is a error but could be wrong. Now off of the plane subject and on to the navy subject, navy's I like the navy setup but in the middle Industrial and all of Modern ages you need to add some Hp to the better ships this is what I propose Destroyer no Hp bonus, Cruiser 1 hp bonus , Battleship 2 hp bonus, you get the picture. Now for middle Industrial and Modern age land units I think you need to put some bonus hp to all of the mechanized units thats so my tank will not lose to a spearman(had that happen 5 times so far:spear::() give tanks like 1 hp and mechs like 2 hp and so on. I think Elephant Archers are a little strong, Minuteman need to cost more or have -1 hp(I like -1hp better), and I think Special Forces are way to cheap for all the stuff they give you could give them -1hp because Special Forces come in small groups. What is the point of Twin Swordsman's having biltz if they only have one movement. I also think the Defender should have at least 3 movment. Why does the battleship upgrade to the Daedalus that is a 18\12\5 upgrading to 8\10\5 not to mention the Daedalus is a Transport. What is the Tornado for?

This is a good mod besides all of this stuff I mention:lol:;)

will post some more ideas and suggestions later when I finish this game.
 
Back
Top Bottom