Well, if you're trying to BALANCE the government form, that is differant from trying to be historically accurate.
If historical accuracy is what you're striving for, you obviously don't read very many history books, because Fascist Germany was one of the most corrupt regimes in history, and Fascism as a whole, is by it's nature, corrupt.
"Tile penalty is there because the government devotes a huge amount of resources in supporting its military (mostly food). This is also the reason for free units."
You might want to start brushing up on a few history books. The German government, may have dumped money into the military (they certainly did), but to say they did so at the cost of the civilian population would be ubsurd... in fact, Germany, of all the major beligerants in the war, was the LAST Major power to fully mobilize for war.
Germany was still producing a lot of luxury items for it's populace, when Britain, the Soviet Union and America were all on full-scale mobilization and rationing out everything to their populace... what was Germany doing? Still making fur coats, racing tires, and almost no rationing at all.
As for food, Nazi Germany once again, wasn't rationing like the Americans, British or Soviets were... most of what the German military did was ravage the lands it invaded, but it wasn't spurred by domestic restraint... to use the tile penalty for balance may be one thing, but to say they have free military units because it's historically accurate shows a complete lack of understanding of the social and economic structure of Nazi Germany in WWII... one must actually understand Germany before one starts making lame and baseless comparisons as a reason for something in a mod.
"Second, the corruption is set to minimal. Think about how much the German populice stood behind its government. Fanatical nationalism must reduce any desire to steal from the motherland. In Mussolini's case where people would give up their wedding bands in support of their government. "
Where are you learning about Nazi Germany? On the back of a box of crackerjacks? Corruption at MINIMAL??? HELLO!!! EARTH TO REALITY, COME IN....
I feal bad enough as it is, setting Fascist corruption at Nuisance, I would have put it higher, but I needed to keep it lower for game balance issues.
Let's talk facts here, not myths spurred from comic books. Nazi Germany was corrupt. PERIOD. Nationalism reducing the desire to steal from the motherland? Didn't happen... in fact, if anything, Fascism caused a ton of theiving, hoarding and rampant corruption... as I mentioned, I bent the rules as it was to make Fascism a viable choice, but to have the LOWEST CORRUPTION, then turn around and say it's "historically accurate" is pure B.S. and shows no education at all based on fact.
Let's give a little history lesson shall we, as it would seem at least some people around here need one. Fascism is built on a premis of competition... such a fierce competition, that those on top, continue to have those under them feed off of each other to keep them from rising to the top... redundant and overlapping offices and sectors of the government is not only un-rare, but down right commonplace and expected... take for instance the rocket program, which was split between the Wehrmacht and Luftwaffe... both were researching rockets, both were seperately funded, and both researched the same principles, but due to Fascist competion, neither shared in each others success or failures and neither would clue the other in to their own work. You call that EFFICIENT? You think there's little corruption in that? Now how much further do you think the German Rocket program COULD HAVE BEEN, had they pooled all their resources together, instead of fierce in-fighting between branches? How about the Army? Why were there two armies... the Wehrmacht and Waffen-SS... except these two fought for the same resources, and fed off each other. Police was similarily split between Gestapo, SS, and traditional Police units... efficient or rife with redundancy and wasteful programs.
Italian Women giving up their wedding bands? Okay, and American kids were collecting iron cooking pots left and right. All nations had their patriotic moments, certainly the .5 grams of metal from a wedding band didn't make the Italian government more efficient, and to be honest, the steel pot drives in America were more for show than effect, as none of these programs accounted for more than a fraction of a tenth of a percent.
No, the reality is, Fascism is inherantly corrupt, and to make a statement otherwise is to show a complete lack of understanding of the political situation in the 1940's.
I can't fathom giving Fascism unlimited free units as this mod-maker has done. Germany NEVER had the largest standing army at any time in the war, compared with the US or Soviet Union, who fielded much larger armies and were capable of doing so for a longer time... Germany, was never economically in a position to wage a long-term war, and was, in fact, by it's very own self-proclaimed strategy, designed from the ground up to support, quick, small, lightning-wars (aka Blitzkrieg), not a long-protracted war.
As for game balance, I haven't played this mod, so I will not flatly state something I am not educated on, but by hearing what has been used, UNLIMITED FREE UNITS, MINIMAL CORRUPTION, countered ONLY by the tile penalty, this sounds a much stronger government than my own interpretation of Fascism, which is hobled by limited free units and nuisance-level corruption.
What I can say is that the author of this mod has a lot to learn of the realities of Nazi Germany, and might want to pick up a few books and start reading about the geopolitical situation inside Germany during the war to get a better understanding of just how Fascism works.
I myself took liberties with Fascism for gameplay balance, but I did not do them without a basic understanding of the true nature of Fascism.