bluekirby25
Chieftain
- Joined
- Aug 2, 2014
- Messages
- 9
Hey, my friend and I are playing multiplayer on SVN rev 9806, and we're plagued with constant OOS errors, one every 1-5 turns. Whenever we get one, I save the game and re-host the lobby. This is fine (and to be expected given the complexity of this mod), but the problem is that each time he re-joins the lobby, he has to spend 8+ minutes waiting on a loading screen. However, transferring the same save file takes a few seconds over Discord. However, when he loads the same savegame a second time, he loads in instantly, making it seem like the save was cached somewhere. Is there some folder that multiplayer savegames are transferred to that can make it so we can transfer saves through multiplayer instead?