Nature mana. Why? Druids.
Treants are way better than fireballs, guardian vines are lovely stack defenders, and who doesnt appreciate Vitalize?
Yup, this is my view too. Vitalize ROCKS!
Best wishes,
Breunor
Nature mana. Why? Druids.
Treants are way better than fireballs, guardian vines are lovely stack defenders, and who doesnt appreciate Vitalize?
In addition to almighty fire:
Death is nice. Permanent skeletons on level 1- probably best lvl. 1 spell. Contagion is also among best lvl. 2 spells- IMO even better than fireball. Lichdom is great but has to be combined with, say, fireto have any effect. Specters and Wraiths are nice, esp. Specters fear ability (And face it, they are among coolest looking units, hehe)
Does anyone else sing the course line of the song "My Shirona" every time they heal their unit with Shirona's Touch?
Does anyone else sing the course line of the song "My Shirona" every time they heal their unit with Shirona's Touch?
In addition to almighty fire:
Entropy- Well defile is really lame. Wither not too good either. Imp mediocre. But Balors rock!
Why is defile lame ? (I was planning on using it to destroy the ressource of my opponent in my next game...)
I would think that combined with shadow's hide it could be powerful and sneaky against human opponent.
Your only option in this scenario is to give water walking to one of your best land units and have it walk onto the water and bust the ship up.
How?
I can only get the Water Walking promotion on the casting mage and haven't figured out how to get a Water Walking Ranger yet. I really want one so that I can go wander over to that other continent and grab up the animals I don't have yet.
...or maybe just a dozen Axemen to take over the neighbors I haven't met yet.