Elhoim
Iron Tower Studio Dev
Is anyone else getting "empty" barbarian camps without the bar nor units?
Maybe you're using a mod that makes this happen? Try disabling all mods and then slowly progressing until you've figured out which mod is causing this. CQUI doesn't work with this mod if a post on this forum is correct.
Is anyone else getting "empty" barbarian camps without the bar nor units?
Maybe you're using a mod that makes this happen? Try disabling all mods and then slowly progressing until you've figured out which mod is causing this. CQUI doesn't work with this mod if a post on this forum is correct.
Looking at your top bar, you're using a UI mod. CQUI has been confirmed to cause issues, others probably do as well.
Is anyone else getting "empty" barbarian camps without the bar nor units?
Yes. From time to time. No mods.
Peaceful Civ is not the same as a Civ without military power. To me, “peaceful play” doesn’t mean you ignore military, indeed you need military and defensive structures, eg walls, encampments, to be peaceful, because you need to both discourage and defend from aggressors. Indeed, you actually need some military force to make friends with Civs, because if you don’t have a reasonable army early they will just surprise war instead of being friendly and trading.
Has crowded maps of city-states been common to you since the last update?
Since the last update, I noticed that my home continent is crowded with city-states everywhere.
I selected a huge size map and 12 city-states, and none of them appear to have emerged from barbarians.
Has anyone else noticed this?
Spoiler :
Well.. i can only conclude that far TOO many --Barbarian Clans-- automatically convert to CS!! Even on my initial gameplay (against 4 Civs with 5 CS on a standard Archipelago map, etc)... the CS count has risen to 15+ by turn 140.. still climbing from what i could explore (up to around 60%). I've managed to keep a single Clan active for awhile (nearly 110 turns) to gain all three achievements, each of the rest has fallen directly to a wacky concept design. What's worst is that any new Camps aren't spawning at all & if they *do* into the fog.. they also swap as fresh CS almost immediately.
Mode broken, AFAIC.
PS; It might be caused by some Mod conflict(s) in fact. "Civitas--City States" comes to mind since it expands on both the spawning cycles and CS types, etc.
Ideally, some of the starting "Camps" should be much more likely to keep their Barbaric status beyond the currently flawed ruleset tricks.
Okay but thats great that 'too many' spawn cause that means conquering them doesn't feel nearly as bad man.Well.. i can only conclude that far TOO many --Barbarian Clans-- automatically convert to CS!! Even on my initial gameplay (against 4 Civs with 5 CS on a standard Archipelago map, etc)... the CS count has risen to 15+ by turn 140.. still climbing from what i could explore (up to around 60%). I've managed to keep a single Clan active for awhile (nearly 110 turns) to gain all three achievements, each of the rest has fallen directly to a wacky concept design. What's worst is that any new Camps aren't spawning at all & if they *do* into the fog.. they also swap as fresh CS almost immediately.
Mode broken, AFAIC.
PS; It might be caused by some Mod conflict(s) in fact. "Civitas--City States" comes to mind since it expands on both the spawning cycles and CS types, etc.
Ideally, some of the starting "Camps" should be much more likely to keep their Barbaric status beyond the currently flawed ruleset tricks.
My first thought was if only that was Pericles, instead of Gorgo.Has crowded maps of city-states been common to you since the last update?
Since the last update, I noticed that my home continent is crowded with city-states everywhere.
I selected a huge size map and 12 city-states, and none of them appear to have emerged from barbarians.
Has anyone else noticed this?
Spoiler :
If he got Owls of Minerva as well, he is going to have a really good time.My first thought was if only that was Pericles, instead of Gorgo.
Then I saw Rough Rider Teddy and realized he must be excited.
Is it just me or is it not possible to save leader pools between games? Do you have to manually set it each time unless you save configuration (in which case you have to manually change the seed?)
re: audience chambers - what player going tall is going to want to promote a ton of different governors instead of spending all titles on a single governor (IE Pingala or Magnus)?