Kailric
Jack of All Trades
It would be cool if there was some kind of Note taking system in the game. I find myself always forgetting what my plan was for certain cities, or forgetting why I sent this Peddler to this Indian village. Was it for a certain Yield I was needing, or to found a Trading post, or was it to Learn from the Natives? Geez, I don't know, what the hell, just buy some damn Spice, and train him to be a Farmer from the Natives. Ten turns later I see my new Winery hasn't been built because it lacks 3 Tools and that is why I sent my Peddler to the Natives to buy some Tools!!
SOB, just how could this be addressed I wonder? I'm sure Lib has this problem as well
. Perhaps something like a Strategy Note System could be added to the game, if we are able to input and save strings of text. I know we can enter things like new Unit/City names, and also add land marks from the World Over Head screen, but that isn't really all that convenient.
So, it would be cool if we had a new Command for Units/Cities where we could add a Strategy Text to the Unit that would appear in the mouse over Help Text. Also, there could be an Icon that appears with a counter that tracks how many of these Text we have out, what Unit or City is involved and what the Text says. Also, you can click the Icon to swap to the next Unit/City. Like for a City you could type, "At turn 105, change Lumberjack to produce Lumber". Then you could check your Texts before the end of each turn to see what you was thinking.
Also, there could be this really awesome new Mission system added that allows you to set up Missions like. Click Custom Mission, then Foreign Delivery Mission, then Click Foreign City, then Click What Yield to Purchase and how many, then Click the Destination City. That would rock!!
SOB, just how could this be addressed I wonder? I'm sure Lib has this problem as well

So, it would be cool if we had a new Command for Units/Cities where we could add a Strategy Text to the Unit that would appear in the mouse over Help Text. Also, there could be an Icon that appears with a counter that tracks how many of these Text we have out, what Unit or City is involved and what the Text says. Also, you can click the Icon to swap to the next Unit/City. Like for a City you could type, "At turn 105, change Lumberjack to produce Lumber". Then you could check your Texts before the end of each turn to see what you was thinking.
Also, there could be this really awesome new Mission system added that allows you to set up Missions like. Click Custom Mission, then Foreign Delivery Mission, then Click Foreign City, then Click What Yield to Purchase and how many, then Click the Destination City. That would rock!!