JBossch
King
a lot of people here never tried attacking against immortal-sized stacks apparently. once you have gone through that kind of pain you start to realise that attack isn't the best form of defense, longbows are.
I find siege is far more effective against immortal stacks. I totally agree with allowing the enemy SoD to enter your territory to reduce WW but allowing them to attack your cities directly?
1) Once they get that close they are likely to pillage your tiles which is annoying, especially for CEs.
2) Your units receive twice as much experience from attacking.
3) It is much cheaper to maintain an offensively oriented army (in unit composition and promotions) with only a few MPs than to have defensive units in addition.
4) In the time it takes for an AI SoD to cross your culture, bombard your defenses sufficiently, and attack, an immortal AI will already be on its way to reconstituting its SoD.
So to return to the original thread question, feudalism sucks.
