Patch M starting at trun 181 playing 2 player multiplayer I started getting memory allocation errors. Then it went 30 more turns before the next one now we are down to every 5th turn.
No OOS even on world spells so far, not a single OOS error the whole game. We have stopped playing now due to the persistant CTD. One observation is My friend is hosting the game on VISTA 64 I am on VISTA 32. Mine is always the one that crashes. I have a little over 3 gigs of memory he has 8, even though the 32 bit game will only use up to 4 gig addressable.