QES said:
Filters on stacks? Qua?
Is there some sort of documentaiton i could read to understand quote "What is the dilly yo?"
-Qes
That PLE adds a serie of buttons just below the selected unit icon.
The first four display the way the units in the selected tile are displayed (and only matter if you have a large stack of units in the tile).
First option is vanilla civ, the icons are displayed in a row, and if there are too many to display you need to scroll left and right.
Second option starts a new row over the existing one if there are too many to display
Third option groups the units by type, all the unit of one type are displayed one above the other, in one column. Each type has its own colume. So you have a kind of bar chart.
Fourth option is the same as the third, but all the units of one type are displayed in a row, and each type has its own row.
Then I believe the next buttons are a bunch of filters to display only units of a certain categorie (melee, archer...), and/or units that are full health/damaged, and/or units that still have move left. Once click on a button selects the filter, a second click unselect it.
And you have some filter to change the way tile production is displayed too.