Teg_Navanis said:I pressed N (wanting to automatize a worker), and got this python error popup:
Traceback (most recent call last):
File "CvSpellInterface", line 80, in canCastAt
AttributeError: 'NoneType' object has no attribute 'getRangeSelectNum'
ERR: Python function canCastAt failed, module CvSpellInterface
Sureshot said:oh, about the extra buttons and features, when you mouseover the unit in the selected units list, and the window pane comes up with the more involved info, that window pane sometimes stays after youve stopped mouse-overing. maybe a check could be added that removes the window pane if no unit is moused over?
Yorgos said:I'm still playing 0.14, but I don't think I saw this in 0.15's change list.
The flesh golems get the average strength (rounded down) of the two units used to create them; however when I gifted one of them to another civ, its strength was set to 8, as mentioned by the civilopedia. In addition, flesh golems lose their combat I-V promotions the next round after they were created (thats pretty annoying).
BTW, when I killed the red dragon I got no xp, is that on purpose?
at 100+ xp(your hero?) a unit doesn't get any base xp from fighting barbs, you'll need either the loyalty trait or valor spell to continue training him on barbsYorgos said:I'm still playing 0.14, but I don't think I saw this in 0.15's change list.
The flesh golems get the average strength (rounded down) of the two units used to create them; however when I gifted one of them to another civ, its strength was set to 8, as mentioned by the civilopedia. In addition, flesh golems lose their combat I-V promotions the next round after they were created (thats pretty annoying).
BTW, when I killed the red dragon I got no xp, is that on purpose?
File "CvScreenInterface", line 621 in forceScreenRedraw
File "CvMainInterface", line 2528 in redraw
File "CvMainInterface", line 3024 in PlotLostButtons
File "CvMainInterface", line 1267 in CheckDisplayFilter
Runtime error: unidentifable C++ exception
Yorgos said:Thanks folks, I didn't knew there's an xp limit when fighting barbarians. But this flesh golem issue is annoying.
Teg_Navanis said:I need a big candy for this one, since I went through a hell of a lot of python, C++ and XML code until I found the cause (stupid me didn't expect it to be in the XML code) Finally, I found it in Civ4InterfaceModeInfos.xml, line 315. Just remove the "KB_N" between the hotkey tags (apparently a wrong copy & paste from the nuke mode).