When playing Khazad, my automated workers do not build any mines (dwarven or otherwise), they simply ignore the tile. Has anyone else come across this problem? I saw some worker improvements in some of the patches, but none of them mentioned the Khazad specifically. When playing Luichuirp, it seemed to work fine (but I haven't tested that recently, don't take my word for it).
You can draft strength 0 units. The Gypsy Wagon is currently set to conscription priority 2 (the higher numbers have priority). In my current Balseraph game I didn't have acces yet to other draftable units except the warrior (which has drafting no1), so the result was I got a Gypsy Wagon instead of the warrior I hoped for. So I was wondering if this was intentional.

