Avahz Darkwood
Emperor
Version 31d and as for my windows version Home Preminum and I have an NVIDIA Geforce 8600 GT, Intell Quad Core 2.40g.
(out since some months I think - so we wait what? one year, two years, three years, while 90% of the players are only playing against the AI which make no usage of the most powerful component of this mod, magic? striking paradox...).
One word of advice for you if you find the AI is no match for you. If you raise the difficulty level (hopefully you're not owning it up on Deity) you'll find the AI is much more aggressive and smarter; and screws up less. And, also in this case, you'll find that the strongest element is the game is not magic but axemen. Since you can't do much difference with level 1 spells, you'll have to wait up 'til Sorcery/Priesthood 'til you can make a difference with Magic, which is even doubtful - level 2 spells aren't too powerful; you'll prolly need to get Theology/Strength of Will before you can make a real difference with spells. Anyway, I believe raising the difficulty level 'til the team comes up with better AI is a lame, yet effective solution
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in a story on civforum.de he changed traits at least 2 times![]()
I think perpentach isn't working right more now for sure. A whole game without a trait change, and every game I play with him, (As an AI opponent) he's always Charismatic Arcane.
Which is weird, because it makes him the best magic user in the game by a good long ways, since charismatic and Arcane mean you get spell caster upgrades really quick. Quick enough and early enough to even offset the cavern of ancestors for the most part. (Shrug) ah well, I hope this one isn't lost in the din.
It may not be happening to everyone but I think there is some rand value set too high or something.
I just saw something very odd. In my game Orthius died in Malakim Territory so when Varn attacked and I countered and began conquering them with rosier I assumed I'd encounter a unit using the Axe at some point. But as I kept ploughing on the axe was nowhere in sight and Varns soldiers of kilmorph were no match for my Rosier/elephant/adept force. When I approached one of his last cities I saw the axe sitting on a hill outside a lightly defended city and rosier went up and grabbed it. The hill guarded a peninsula where a worker was building a plantation so maybe varn thought it was protecting it? Either way it makes no sense. Granted I'm pretty sure the Orthius died in a different square nearby so I think the axe has moved at one point.
can't upgrade adepts?
some bugs and complaints, hopefully not all repeats, though some are. 31d
Acheron isn't spreading the flaming death. i assume cause meteor swarm is gone, or the change in sorcery. not that i miss the raging forest fires engulfing half the continent for the better part of a century while struggling to get adepts, but he just seems so undragon like now, what with letting my guys saunter over to him whille he casted defensive spells of somekind.
somehow i got a peace treaty for 10 turns with the amurites, despite never being at war with them. i am assuming its the overcouncil/undercouncil civics still being enforced on individuals who are not members, either that or treaties with members of these councils affecting everyone in that council.( i was in the over, he might have been in the under, but definetly not the over.
hidden nationality units still can't use neutral roads without the commando trait.