Mana still reverts when it crosses though cultural borders (by city conquest or revolts, which are also caused by certain events, the Purge of the Unfaithful Ritual, and building Beasts of Agares), leaving the old node (improvement) in place.
The Meta Magic 2 spell (Dispel magic) also causes nearby nodes to revert.
What do you mean by a limit? So long as you have the appropriate mana and your adepts are able to get promotions (and you don't already have the promotion) you should be able to get the first level of any sphere spell.
Anyways, I guess something is going on with the barbarians here.
Hiphopin, if you are mentioning getting Manes with Hyborem via killing units, you don't get a Manes for each unit you kill. To get Manes I believe you have to kill a unit with Council of Esus, Octopus Overlords or Ashen Veil as it's religion. Or units with Death or Entropy promotions work as well as far as I know.
Ghost Q, nope not the manes, I have destroyed all 4 other ashen vale civs so I have plety of themits my 2 high priests and mardero with command 3 that seem to be capturing living units WAAAAY under the 50% chance. Also with Baron Duin I have only had 2 werewolves spawn out of at LEAST 8 battles with him, again im only attacking living units currently and none of them have any promotions that would prevent capture. But again its baron duin thats making me most MAD.
So you know Baron Duin Halfmorn's chance of spawning a werewolf are 25% so 2 out of 8 would be exactly as expected....
OMG you serious. lol I did NOT know that, whats the spawn chance for a werewolf to summon another then?
So now im happy with baron, pissedoff with my three Command 3 promoted units, that or im just flipping unlucky with the (like someone said earlier) random number generator
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Or any units at all that belong to a player with Evil alignment.