Kael
Deity
New version in the first post. Just a large collection on attributes and features checked in.
Getting better everyday. Hopefully getting closer as well. How far is it in your estimation Kael? I am sure you have a list, a schedule, or something.
As a matter of curiosity, why is the file on your PC called Civ4BeyondSword_WARLORDS.exe?
Also, why does Faeryl Viconia have no traits?
Im not using the same verison of BtS as you are, which is why my exe is different (Im using one from firaxis that lets you play BtS with the Warlords cd since I was a beta tester and there was no such thing as a BtS cd).
Faeryl has no traits because I dont think we are going to have a hidden trait (instead the things hidden was going to do, ie: hiding your empire, will be a mana effect based on how much shadow mana you control).
that one popped up in a multiple of the same errorTraceback (most recent call last):
File "CvSpellInterface", line 18, in canCast
File "string", line 0, in ?
File "CvSpellInterface", line 247, in reqCommanderJoin
ArgumentError: Python argument types in
CyUnit.baseCombatStr(CyUnit, bool)
did not match C++ signature:
baseCombatStr(class CyUnit {lvalue})
Traceback (most recent call last):
File "CvScreensInterface", line 708, in forceScreenRedraw
File "CvMainInterface", line 735, in redraw
File "CvMainInterface", line 2867, in updateHelpStrings
RuntimeError: unidentifiable C++ exception
Im not using the same verison of BtS as you are, which is why my exe is different (Im using one from firaxis that lets you play BtS with the Warlords cd since I was a beta tester and there was no such thing as a BtS cd).
Faeryl has no traits because I dont think we are going to have a hidden trait (instead the things hidden was going to do, ie: hiding your empire, will be a mana effect based on how much shadow mana you control).
Just getting around to trying C. Not getting a simple or detailed city screen with patch C.
Spoiler :![]()
Spoiler :![]()
Deleted and reinstalled with patch C with same effect. Retried with patch B works fine(as does normal BtS).
No custom assets/other mods, cleared local cache.
Traceback (most recent call last):
File "CvScreensInterface", line 708, in forceScreenRedraw
File "CvMainInterface", line 719, in redraw
File "CvMainInterface", line 1390, in updateSelectionButtons
Runtime Error: unidentifiable C++ exception