Extremely minor text thing:
When an animal attacks a scout the power ratio displays correctly but there is no +50%vs animals line in red displayed. I assume this is because the scout bonus vs animals is the same as in BTS and since you can never normally control animals in BTS the developers neglected to add that line if an animal attacked a scout.
When you finish the next turn from this save, you get a CTD.
Patch M: Svaltar are getting crushed by armies on all sides (including mine). I finally get to their last city, and what do I see? The Seven Pines. I cannot be 100% certain that they hadn't already used it in a previous war, but I really don't think that they did. Does the AI know how to use it's special features?
Have anyone done a few tests of my merged file, available at http://forums.civfanatics.com/showpost.php?p=8876319&postcount=3212? If so what do you think? Kael, have you had a look at it in the last few days? I am very interested in how the merged file has taken, and whether it can fix any bugs from patch m.
Best regards,
Steven.
I know that the discrepancies were reported several times, but have the discrepancies been identified as the cause of any specific bugs? I don't recall any such reports. I assume that Kael is making decisions about what to merge and what not to merge, and if he is then it seem to me that just merging everything would have unintended consequences. If everything was going to be merged blindly, then I would imagine Kael could do that. I guess I'm just not clear on why this is being posted in the bugs thread, rather than in the modmods subforum.Starting from WildMana 7.20 and FFH2 Patch m, I have merged the files that are relevant to base FFH2 leaders from the directories:
FFH Wild Mana\Assets\Modules\NormalModules\FFHPLUS\Civs
into:
Fall from Heaven 2\Assets\XML\Civilizations\Civ4LeaderHeadInfos.xml
I know that the discrepancies were reported several times, but have the discrepancies been identified as the cause of any specific bugs? I don't recall any such reports. I assume that Kael is making decisions about what to merge and what not to merge, and if he is then it seem to me that just merging everything would have unintended consequences. If everything was going to be merged blindly, then I would imagine Kael could do that. I guess I'm just not clear on why this is being posted in the bugs thread, rather than in the modmods subforum.
Well, there was the religion switching bug at least in patch m.
Best regards,
Steven.