FfH2 Cosmetic Issues Thread

When one of your units joins the Infernals or the Mercurians in the afterlife, the message appears before the battle animation finishes, which gives away the result of the battle.

There are a number of errors in the civilopedia religion entries.

Ashen Veil:
Demons Altar should be Demons' Altar.
Diseased Corpse should be Diseased Corpses.

Council of Esus:
There is no list, which means that the Nightwatch, who are the religion's most important unit, aren't even mentioned.
Shadowrider[/LINK] should be Shadowrider.

Empyrean:
"Founder receives a Ecclesiastic" should be "Founder receives an Ecclesiastic".

Fellowship of Leaves:
The description talks about Elven Archers who are no longer in the game.

Octopus Overlords:
Slavery no longer Octopus Overlords as a state religion, so it should not be on the list.

Order
"Founder receives a Acolyte" should be "Founder receives an Acolyte".

Runes of Kilmorph:
No errors as of 0.41j.

This may not be an actual error, but the civilopedia religion entries make no mention of temples, which have varying effects between religions, or high priests, who can be quite important in the late game.
 
The detailed descriptions of (over- and under-) council resolutions, which used to appear on the voting pop-up, and also on the popup for the council leader, when choosing from among possible resolutions to propose, went away in the Wildmana merge (or possibly earlier, if I'm remembering exactly when it happened incorrectly). I played the mod enough (from when the detailed descriptions were available) to know what they all do, but now a new player must guess. They must revise their inaccurate guesses by trial-and-error. If possible, please restore those detailed descriptions.
 
patch m. When you enter a liar, the event with the three giant scorpions has a TXT_KEY message at the top of the screen.
 
Patch m.

When barbarian units are spotted near your cities, the text now reads "Barbarian State have been spotted near [City Name]" rather than "The enemy has been spotted ...." See attached screenshot.

I don't know if this was intended or not, but it would probably be better to say something like "Barbarians have been spotted ..." or "Barbarian units have been spotted ..." if you want to keep this change.
 
patch m. The Life mana icon in the game is an equilateral white cross. In the 'pedia, it is an ankh. Potentially confusing at first glance.
 
The Ankh is the symbol for the life magic promotions (Life I-III). The cross you described is the symbol for life mana itself. If you look in the 'pedia under Improvements you can see that the Life Node is represented by the life mana cross.

The other magic promotions are all represented by different icons than the symbol used to represent the corresponding mana. I assume this has been done intentionally, to avoid confusion between the action of purchasing a spellcasting promotion on a caster and the action of having a caster convert a raw node to a mana type.
 
See attached screenshot -- I noticed this in the civilopedia in the "Beyond the Sword Concepts" section. Probably worth fixing at some point?
 
The Great Library provides 1 Sage but the mouse over and the Civlopedia state +8 Culture and +2 Great People. The Civlopedia Special Abilities for the Great Library lists +1 Free Sage.
Am I missing something or is this an error with the Civlopedia and Mouse Over?
 
I believe it provides +8 Culture per turn, +2 Great Sage great Person Points per turn, 1 Free Sage Slot, and +1 :science: per Sage and Great Sage specialist.
 
Civilopedia Popup for The Great Library (Marathon speed):
The Great Library, +8 :culture:, +2 :gp: (Great Sage)
World Wonder (1 Allowed)
+1 :science: from Sage in All Cities
+1 :science: from Great Sage in All Cities
+1 Free Sage
Requires Library (3 Total)
1050 :hammers: (Double Production Speed with Marble)

The popup description appears to be completely correct. This is the popup that appears on-mouseover of the entry for The Great Library on the Wonders page. Did you mean a different popup?
 
I mistakenly considered the +2 Great Sage as two free sages. I see now that that is Great Person points (Sage) and you're right, it is correct. Thanks!
 
Malakim 'Citadel of Light' text and pedia still says that it summons a fireball if enemy is within 2 tiles, when it actually casts Pillar of Fire.
 
The Celestial Compass provides a bonus to production when building rituals. The tooltip for production in the city screen identifies this bonus as "+50% :hammers: for building a Spaceship Component".
 
Not necessarily. Metamagic on the caster reduces the target's resistance (by 10% per level, up to 30% IRC), and one of the towers (Alteration?) drops it by another 20%, meaning that unit could have 120% - 50% = 70% chance to resist.

(I probably made a few errors in this example, but I believe the reasoning is sound).
 
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