Yes, the summons, I forgot..... Currently, I'm in the process of gathering units that would work for summons (as well as making one summon myself).... Here's the current list of unique summon techs, small wonders and summons available by game:
FF XI: Tech = Avatars, SW = Carbuncle's Ruby, summon = Carbuncle!!!!!111

Uh, need your help here Falnax....
FF X: Tech = Aeons, SW = Summoner's Quest, summon = ? Maybe Ixion (I think there's a Unicorn around here that I could C & P a Lightning attack in)
FF IX: Tech = Eidolons, SW = Eidolon Wall, Summon = Ramuh (since Ramuh played a key part in the game by allowing Dagger to start getting her Eidolons back after Brahne took them)
FF VIII: Tech = Para Magic, SW = Guardian Forces, Summon = Leviathan (once Quinzy finishes converting that Water Wierd from Baldur's gate)
FF VII: Tech = Summon Materia, SW = Huge Materia, Summon = Bahamut Zero (the summon you get from the Blue Huge Materia)
FF VI: Tech = Espers, SW = Esper Statue, Summon = ? Probably Shiva (I can do her REAL quick by changing the outfit and making the Esperling unit I made Bigger and blue in all animations, and only giving her an ice attack).
FF V: ?????
FF IV: Tech = Summoned Creatures, SW = Mist Cave ? (where you learn summoning in FF IV), SUmmon = Odin (Using Kinboat's Pegasus Rider, since even though the horse has wings and only 4 legs, it is still black, and the rider has black armor and a horned hem and wields a huge lance that looks like the Gungnir)
FF III: ????
FF II: ????
FF I: ?????
I do have some general units that I'm collecting for summons... One of which is a Djinn that Aaglo made, another is a "Great Taurus" that Aaglo made that would work as Kjata... Plus I could do (if I could find a teddy bear figure for Poser) a Choco-mog one as well. I may even buy DAZ 3d's eagle and try to make a Phoenix as well.... also Quinzy is converting a big demon from Baldur's gate that looks a lot like Diablos.
Since the summons won't be available until the modern age (and I'm not editing the Industrial and modern tech trees until I get all the civs, flavor Units and UU added.
Speaking of civs.... I currently have 26 added to the game, leaving 5 civ slots open. With the Light Warriors and Dark Warriors from FF I (that's two for those keeping track) and the Paramekian Empire and the other guys from FF II (2 more, for those keeping track), that leaves one civ slot open.
Current candidates are; Wutai and Romanda... OR and this is a bit of a leap of faith, but it would be much easier to do, would be to add the Earth Government from Final Fantasy, The Spirits Within... Hell, Balou (a great unit maker who disappeared long before I even came to these forums, but whose works, like the Egyptian Pyramids, are a testament to his greatness) even created one of their UUs: the Deep Eyes Squad. The others would be a snap to add (I.E. the Aliens Dropship or the X-303 Prometheus or any of the other spaceships would work as the Earth spaceship, and one of the futuristic tanks and stuff could work as a combat vehicle.....).
And as for the hobbits being used as TaruTaru, all I gotta say is that beggars can't be choosers, although I did find some Kender units that Kindred made a while back that would probably be a better representation of Tarutaru.....
..... You see, Ever since 75% of the unit creators jumped ship for Civ IV, I've been virtually on my own for unit making, and anything that makes my life easier is welcomed. Making a single unit (except in cases where I sacrifice sleep, health and time with my family) can take up to two weeks or more, and during that time, I can't use my computer for anything else, but I'm more or less tied to the computer to keep the rendering going at a maximum rate, so I end up spending way too much time in front of the computer, and it's getting really old fast. Even with two computers rendering simultaneously, it still is very time consuming. In the past I could float unit requests to other unit creators (or use one of the units they made that looks "close enough for government work" i.e. the Hobbits for taru-taru), but now I'm on my own, since the only other humanoid unit maker (Sword of Geddon) is busy with Indian and Asian units, and the only other Mech unit creators have had a massive computer failure (Bjornlo) or have a request backlog a mile long (Orthanc).....
Therefore I'm willing to let a few things slide a bit. I've been slaving away at this mod with very little help for almost two years, and I want to be able to get it out sometime before this summer.
I do thank you for your help Falnax, but now you see how frustrating this can be... I was hoping to have this mod done by May of last year, but every time I saw the light at the end of the tunnel, it just turned out to be another freight train that delayed the mod further.