Let's talk Way of Transcendence/Holy Law. I think they're way more powerful than the rest, which is all the weirder because the AI hates them. They're capable of giving you thousands upon thousands of yields easily, others don't even compare especially after their countless nerfs. Considering there were efforts made in the past to make sure being a Founder is a boon, but not a humongous one, they definitely deserve some nerfy nerfs with some nerfolate. I've modified my game to reduce WoT to 15 per city, HL to 4 Faith/3Gold/2 Science per pop and they're not as nuts anymore, but I'm not even sure if that's enough.
First math:
Holy Law: 4

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- 24 policy, 150 average followers per policy. 43,200 Total Yields.
Way of Transcendence: Classic: 4*30*6 - Med: 12*30*6*2 Ren: 18*30*6*3 Ind: 22*30*6*4 Mod: 23*30*6*5 Total: 720+4320+9720+15840+20700 = 51,300 Yields
Ceremonial Burial: 20 city av - 200*2*80 = 32000 Assuming 80 triggers.
Apos Tradition: w/ bobo 250*2*150 = 75000 Assuming average 250

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and 150 spreads. (So 50 missionaries with bobo.)
Council of Elders: 24 Cities = 3600 Yields.
Holy War: 1000*30*2 = 60000 Assuming 1000

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per city average and 30 cities taken.
Way of the Pilgrim: 150*2*150 = 45000 yields assuming 150 spreads with average 10 other followers.
For them to compete:
Divine Inheritance: 10% yields, average 150 turns in golden age, needs average 3000 per turn yields in capital to compete. That doesn't seem likely.
Theocratic Rule: 0.10

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average 180 turns WLTKD, assuming 14 cities needs average 60

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per city to compete. That's a bit more likely, but not that much better.
Thoughts:
Overall very hard to gauge. I needed to make a LOT of assumptions. I did my best to assume a good situation for each belief, but my math isn't perfect and my intuition might be wrong. I stopped counting after modern because stuff gets really crazy and the game changes a lot.
I rate yield types:

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FWIW.
Holy Law: Good belief, but only

is a top tier yield.
Way of Transcendence: Gives all the yields, so some are meh and some are great. Timing of

is the best part. Very good belief that doesn't require a ton of investment.
Ceremonial Burial: Gives

, which is good. Really guessed on triggers, but it feels like a good belief in my current game even as authority Zulu. (stole it)
Apos Tradition: Requires a lot of investment, but gives great yields if my guesses are at all right.
Council of Elders: This is the worst belief imaginable by far, and I've always felt that way. I don't know why some people swear by it. It felt bad at 10

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per city and was nerfed for god knows why. I don't care how good the yield type is, it's bad bad bad. Unless I made a mistake in my math.
Holy War: Even harder to gauge. The yield types are bad, but you can get a lot of them. The average in early game is like 200

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per city, but industrial you'll take a 20

city and get 4000

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. Is that good? Paired with Zealotry it feels fine.
Way of the Pilgrim: Yields are

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, which is awesome! Wonders policy needed 1 less per 8 cities is terrible. Requires a lot of investment, but looks pretty good. I would like to see "Wonders policy needed 1 less per 8 cities" improved.
Divine Inheritance: Feels too weak. Needs to be buffed to 20% again imo.
Theocratic Rule: Feels a little weak. Especially because it only gets one good yield. Buff to 15% again imo.