ruskyandrei
Warlord
- Joined
- Dec 11, 2009
- Messages
- 144
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I believe I can speak for the majority of the Civ players here ...
No, you can't.
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I believe I can speak for the majority of the Civ players here ...
Maybe I'm posting in anger, but I have a few more things I need to add...
4. We want local happiness back: CiV's global happiness system makes the game MUCH shallower, it's like playing a game for 10-year-olds.
8. We want the old map grid back: sure, hexes are interesting at first glance and seems to make the game look complicated (reminds me of a boardgame), but after several games they begin to get on our nerves.![]()
SoD was terrible in previous Civs, it was the only thing I really hated in Civilization. I'm glad we have 1upt at last.Stack (no more 1UPT): much easier to move armies around.
I like a lot more global happiness. Global happiness is forcing me to be very careful with expansion instead of just conquering everything.Local happiness instead of the shallow global happiness.
Actually finite resources are much better since it is meaningful now to make war for acquire some more resources. In Civ 4 once you had a copy of a resource you didn't need more. In Civ 5 when you reach modern age and you find 1 uranium in your land you have to start moving!Multiple units for each strategic resource: makes more sense historically
With the slider system gold was basically useless. You just wanted to maximize science and get as much gold to pay expenses and nothing more. Now gold becomes a factor and you have to carefully plan in advance if you want plenty of it, is it not enough any more to just change a slider.The old slider system: makes for more dynamic gameplay.
This has been available in every Civ game, in Civ IV you just needed the civic. Unit was available for moving next turn, as it is in Civ 5.No more purchasing units with gold.
I never found religion really interesting. For me it was just a mad rush to get the tech first, then get the great person, then build the shrine and spread. There was really no variation in the "religion game", it was not really fun.Religion: what makes cIV the best in the series!
There are some thing worst in Civ V (rivers!!) but some things rocks. I love how the skyscrapers reflect light as you move your gamera!cIV's great graphics: current graphics in ciV is a joke.
Hexes are so much better for movement, I hated the diagonal-movement exploit we had with squares.The old map grid: hexes does NOT make CiV look deep!
Like most people here, I have been an avid Civ player since Civ I, and I have to say Civ V is such an abomination compared to cIV BtS expansions, not to mention the worst of the series by far.![]()
I believe I can speak for the majority of the Civ players here...
...regarding features that absolutely must be brought back to Civ V, hopefully in future patches or expansions. These features are so essential to the whole Civ experience that I am not sure why Firaxis removed them in this generation.
1. We want our stack back: 1UPT makes moving units around so tedious and it's hard to get into formations in battle.
2. We want the old strategic resource system back: who came up with the idea that one iron mine can only generate one swordman? If I have an iron mine, I should be able to put it to use and build as many iron units as I want.
3. We want our slider back: the ability to shift the macro focus of your empire to either wealth/science/happiness is more dynamic than the current system.
4. We want local happiness back: CiV's global happiness system makes the game MUCH shallower, it's like playing a game for 10-year-olds.![]()
5. No more purchasing units/buildings plz: it makes no sense to buy a building and it's suddenly there the next turn. Firaxis please remove this feature. Realistically, gold should haste the production process, but not producing things out of thin air.
6. We want religion back: religion is what makes cIV a much deeper game than all others in the series, including ciV. Why did they remove religion?
7. Bring back the graphics of cIV: as many players have noted since the game's release, ciV's graphics is absolutely terrible. Rivers and trading posts are just plain ugly. It's just about on par with Civ III if you ask me.
8. We want the old map grid back: sure, hexes are interesting at first glance and seems to make the game look complicated (reminds me of a boardgame), but after several games they begin to get on our nerves.![]()
Firaxis, please pay more attention to what we the core Civ players really want.
Until these problems have been fixed, I'll stick to my cIV.![]()
This poll is like some commist countrys elections! There is only one party option to vote for and that is the communist party.![]()