Like most people here, I have been an avid Civ player since Civ I, and I have to say Civ V is such an abomination compared to cIV BtS expansions, not to mention the worst of the series by far.
I believe I can speak for the majority of the Civ players here regarding features that absolutely must be brought back to Civ V, hopefully in future patches or expansions. These features are so essential to the whole Civ experience that I am not sure why Firaxis removed them in this generation.
1. We want our stack back: 1UPT makes moving units around so tedious and it's hard to get into formations in battle.
I definitely dont. It was quite terrible. IMO it was harder to use stacks
2. We want the old strategic resource system back: who came up with the idea that one iron mine can only generate one swordman? If I have an iron mine, I should be able to put it to use and build as many iron units as I want.
If you think that in the game one iron mine= 1 swordsmen then you havent played the game. I hated the unlimited resources from the start
3. We want our slider back: the ability to shift the macro focus of your empire to either wealth/science/happiness is more dynamic than the current system.
I like the sliders too, but it would need tweaking with all the rush buying
4. We want local happiness back: CiV's global happiness system makes the game MUCH shallower, it's like playing a game for 10-year-olds.
Uh no, it doesnt make the game shallower. Its Civ 4 thats closer to the game for 10 year olds by catering their needs to try to go on stupid conquering sprees without any repercussions. Happiness hardly mattered in Civ 4 once you got past the first few turns. It replaces the maintenance system which tried to discourage all out war all the time, but since money problems are easily fixable just by using the sliders and researching currency/getting courthouses, there really was nothing keeping the player from attempting to destroy everything except the fact that he might be outnumbered by the enemy.
5. No more purchasing units/buildings plz: it makes no sense to buy a building and it's suddenly there the next turn. Firaxis please remove this feature. Realistically, gold should haste the production process, but not producing things out of thin air.
I dont really like it too, but there should be a use for spare gold, like a production boost. Kind of like chrono boosting in Starcraft if you've ever played it
6. We want religion back: religion is what makes cIV a much deeper game than all others in the series, including ciV. Why did they remove religion?
? Religion was hardly deep. It was simple, and made diplomacy even simpler
7. Bring back the graphics of cIV: as many players have noted since the game's release, ciV's graphics is absolutely terrible. Rivers and trading posts are just plain ugly. It's just about on par with Civ III if you ask me.
No, nobody ever ever said the Civ V graphics were terrible. They either said they didnt like the rivers, not up to par with the current capabilities of graphics, or that they prefer Civ 4 graphics. I like them, except the non animated trees and the rivers
8. We want the old map grid back: sure, hexes are interesting at first glance and seems to make the game look complicated (reminds me of a boardgame), but after several games they begin to get on our nerves.
Again, Im not so sure why you indicate that we all agree with you, but most people seem to love them, and I do too. Its better for strategy, looks nicer, and fixes movement. Not complicated at all
Firaxis, please pay more attention to what we the core Civ players really want. Until these problems have been fixed, I'll stick to my cIV.