It took me long time to finish due to private life and working on the new gotm-site for civ2 but finally I finished my turns. Here is my log:
preturn 1700 bc changed production of cities as Pr. Garfield mentioned to get more science=>every 13 turns
1 1650 bc -
2 1600 bc Hladir founded / techs every 9 turns
3 1550 bc -
4 1500 bc -
5 1450 bc Spanish start Colossus / we discover Literacy and start with The Republic (tech every 13 turns)
6 1400 bc
7 1350 bc Carthage (Carthaginian) builds Hanging Gardens / Romans switch to Great Wall/ Indians change to Colossus / Trondheim build settler
8 1300 bc Delhi (Indian) builds Colossus / Spanish change to Lighthouse / Trondheim stays in disorder to get size 2 again without food loss / found Aarhus
9 1250 bc -
10 1200 bc Trondheim is working on two different tiles. When disorder is in Aarhus it works on river tile. If no disorder then it works ocean square. Techrate changes a lot (between 9-13 turns). This is caused by 1 or 2 cites in disorder.
11 1150 bc Romans start Great Library
12 1100 bc Spanish abandon Lighthouse and start with Lighthouse
13 1050 bc Rome (Romans) build Great Library / Romans change to Great Wall
14 1000 bc Veii (Romans) build Great Wall
15 975 bc We discover The Republic [/B]and start with Currency (heading to Trade looks like the next path to me)
Next OEDO-year is 925bc. So revolting in 950bc is next option to change to Republic. I did not pop huts to keep techrate low as possible. If should aim for Marco Polo soon as possible to get us back in the race and give us a change winning this game.
Perhaps it's time to change to 10 turns/player after Charlie has played. Soon we will have lots of things to do and then 10 turns is enough.
preturn 1700 bc changed production of cities as Pr. Garfield mentioned to get more science=>every 13 turns
1 1650 bc -
2 1600 bc Hladir founded / techs every 9 turns
3 1550 bc -
4 1500 bc -
5 1450 bc Spanish start Colossus / we discover Literacy and start with The Republic (tech every 13 turns)
6 1400 bc
7 1350 bc Carthage (Carthaginian) builds Hanging Gardens / Romans switch to Great Wall/ Indians change to Colossus / Trondheim build settler
8 1300 bc Delhi (Indian) builds Colossus / Spanish change to Lighthouse / Trondheim stays in disorder to get size 2 again without food loss / found Aarhus
9 1250 bc -
10 1200 bc Trondheim is working on two different tiles. When disorder is in Aarhus it works on river tile. If no disorder then it works ocean square. Techrate changes a lot (between 9-13 turns). This is caused by 1 or 2 cites in disorder.
11 1150 bc Romans start Great Library
12 1100 bc Spanish abandon Lighthouse and start with Lighthouse
13 1050 bc Rome (Romans) build Great Library / Romans change to Great Wall
14 1000 bc Veii (Romans) build Great Wall
15 975 bc We discover The Republic [/B]and start with Currency (heading to Trade looks like the next path to me)
Next OEDO-year is 925bc. So revolting in 950bc is next option to change to Republic. I did not pop huts to keep techrate low as possible. If should aim for Marco Polo soon as possible to get us back in the race and give us a change winning this game.
Perhaps it's time to change to 10 turns/player after Charlie has played. Soon we will have lots of things to do and then 10 turns is enough.