The_Architect
Chieftain
- Joined
- May 15, 2005
- Messages
- 91
Let's compile a list of those problems from previous versions which have been tackled, those which are still there, and those which we are not sure about.
Solved:
Big becomes bigger
More intelligent combat system
Road roads everywhere
Trade
stupid stupid corruption
Still there:
No civil wars
Railroad teleportation
Not sure:
Manhattan project still a big wonder or not?
Trading of weapons allowed or not?
I have not been following the forum and info. about civ for quite sometime, so it's quite possible that one of them have been listed under a wrong category. In that case, I am sorry and please correct me.
Solved:
Big becomes bigger
More intelligent combat system
Road roads everywhere
Trade
stupid stupid corruption
Still there:
No civil wars
Railroad teleportation
Not sure:
Manhattan project still a big wonder or not?
Trading of weapons allowed or not?
I have not been following the forum and info. about civ for quite sometime, so it's quite possible that one of them have been listed under a wrong category. In that case, I am sorry and please correct me.

. From other info I have seen elsewhere, I think the Civ4 trade system is going to have at least an element of the SMAC trade system-and the ability to trade ALL resources, as well as the interaction between civics choices and your trade/economic system, will all be of some assistance in making it better. Beyond this, though, precious little is known!
? Like in Civ2?