Lt. 'Killer' M.
Deity
- Joined
- Dec 5, 2001
- Messages
- 7,475
OK, now I've really had it
, and I want to know:
How many units does it take to keep a city from flipping????
See this game: the city was captured the turn before, now it quit resistance and I rushed Barracks.
Here's a World Map to go with it. I had to fight down Russia on my island, while America enjoyed peace and all. Level is Monarch.
yellow arrow: the flipping city
green arrow: American Capital
OK, the Americans have way more culture than I have, Ok, it is close to their capital, but the if that city flips, it means the game makes it impossible to win from a sucky starting position. How many more troops does it take to quell that one sucker??????? I mean, i bring in half my military power, enough to take the city (it had two defending Spearmen) three times over - and it flips, takeing the army with it!

I have 9 units in it, 8 if you do not count the army, but only the units in it, and even if the entire army counts as 1 I have 6 units for 1 citizen!!!!
Firaxis: this sucks! This is extra punishment for those who are in the sh*tter already, and I never see AI cities flip like that. Honestly, the worst flip to me i ever saw was a weeakly defended city that was far from my capital and close to the enemies, but the culutre ratio was 5:1.
So what is 'sufficient' here??????

How many units does it take to keep a city from flipping????
See this game: the city was captured the turn before, now it quit resistance and I rushed Barracks.

Here's a World Map to go with it. I had to fight down Russia on my island, while America enjoyed peace and all. Level is Monarch.

yellow arrow: the flipping city
green arrow: American Capital
OK, the Americans have way more culture than I have, Ok, it is close to their capital, but the if that city flips, it means the game makes it impossible to win from a sucky starting position. How many more troops does it take to quell that one sucker??????? I mean, i bring in half my military power, enough to take the city (it had two defending Spearmen) three times over - and it flips, takeing the army with it!



I have 9 units in it, 8 if you do not count the army, but only the units in it, and even if the entire army counts as 1 I have 6 units for 1 citizen!!!!
Firaxis: this sucks! This is extra punishment for those who are in the sh*tter already, and I never see AI cities flip like that. Honestly, the worst flip to me i ever saw was a weeakly defended city that was far from my capital and close to the enemies, but the culutre ratio was 5:1.
So what is 'sufficient' here??????