Daigotsu Max
Franco-Hiberno-Catalan
Oh hey, she does something I wanted for incorporating cities as a rule, so I'll definitely enjoy her. Sounds like great fun in antiquity in particular, paired with Greece.
Unless its been changed, but don't city-state bonuses stick around when a city-state is captured? Also, I've never once used incorporate city-state, so I don't know if that removes the bonus.She probably needs suzerain bonuses to be nerfed though or her incorporate ability is a bit of a waste.
It does stick around. But you probably get more from keeping the city state around to the next age.Unless its been changed, but don't city-state bonuses stick around when a city-state is captured? Also, I've never once used incorporate city-state, so I don't know if that removes the bonus.
Obviously, this would make some of the bonuses that depend on number of city-states much less useful long term for Lakshmibai, but there have been added bonuses that don't depend on number of city-states.
I often incorporate city-states which are on good locations. They often spawn near natural wonders, for example.It does stick around. But you probably get more from keeping the city state around to the next age.
It's usually the wrong choice though, no?I often incorporate city-states which are on good locations. They often spawn near natural wonders, for example.
Thinking about exploration age, though I believe incorporating takes too long. 15 turns to befriend without busts, plus 10 turns on incorporation.
Maybe? I'm guessing that by the time you discover the independent power, befriend it, and finish incorporating it the units you get are likely to be technologically behind what the nearby civs have, so you'll at least need to spend gold to upgrade them. You also most likely won't have a commander nearby to lead the units, either.The bonuses are good. You always retain CS bonuses even when you incorporate, so she doesn't go against the current meta but rewards it with more land near the end of the age.
What makes this really interesting is the Exploration age. She can puppet an indep in the Distant Lands near an enemy, annex it and then launch an invasion with its army.
Glad to see the Ottoman Icon (NOT happy to see it in Modern, but oh well.)
Next week together with 1.2.5Is there a release date for the second drop of RtR?
It’s a lion with a swordWe have not seen the Qajar symbol yet, have we? Now the three crescent moons do look much more like Ottomans, but then the best symbol for Qajar would be awfully close to the current Mughal symbol.
I disagree. I usually have 1 or 2 CS at the end of antiquity that is geographically a good fit with my emerging empire, and I do incorporate 1 or 2 of them just before the 10 turn tracker starts (I play continuity and tracker starts at 95%).It's usually the wrong choice though, no?
The units are likely minor in a lot of cases as the AI has a tendency to get into a few fights with CS in my experience..I disagree. I usually have 1 or 2 CS at the end of antiquity that is geographically a good fit with my emerging empire, and I do incorporate 1 or 2 of them just before the 10 turn tracker starts (I play continuity and tracker starts at 95%).
Losing 1 or 2 IPs in the next 2 ages isn't going to change much in the flow of the game.
Thing is, the CSs are usually less well developed than if you'd done it yourself, but they're a nice add still... and keeping units is a huge plus, even if they're not upgraded since at age switch, they will be...
Those aren't an issue if you incorporate them right before the Age ends... auto upgrade of units (also you could use influence to get them to build units before incorporating them.)Maybe? I'm guessing that by the time you discover the independent power, befriend it, and finish incorporating it the units you get are likely to be technologically behind what the nearby civs have, so you'll at least need to spend gold to upgrade them. You also most likely won't have a commander nearby to lead the units, either.
I do think this sounds like a fun bonus that I can get some real use out of, though.
Not likely something that's going to help you in the exploration age as the post I quoted suggested, though - you wouldn't have even discovered those distant land city states yet.Those aren't an issue if you incorporate them right before the Age ends... auto upgrade of units (also you could use influence to get them to build units before incorporating them.)
Her bonus influence from kills is probably far more useful than her incorporation bonus.Has anyone ever seen the AI actually incorporate a city state? I haven't. This will be fun for humans to play around with but unless that gets patched she's basically going to be a blank leader when played by the computer.