I'd like to hear your thoughts on the beating NC start has taken of late. It seems like people are slowly starting to shift away from it given the rather steep opportunity cost. To elaborate, the current of thought is that unless you use that early NC to grab, say, iron working and get an early lead through force (or you're doing 1-2 cities total anyways), the lead from the extra beakers shrinks as the game goes on while the opportunity cost from missing out on the early settler or world wonder grows, meaning you're stunting yourself in the long run.
I'm not saying that's completely right (although I've never really liked NC openings myself), but since you seem to have put quite a bit of thought into the strategy, I'd like to know what you think.
I'm on my iPhone again so I have to focus. I got invited to take part in a research (market) project for people into history and video games so I did start another game. I chose Rome went all Liberty at the start and still haven't built my national college!
My thoughts on Civ as someone who has played every version is I like to build rather than destroy. However I value flexibility too. So always playing the same way doesn't appeal to me or seem wise. Over relying on the NC start is like beelining to the Great Library in say Civ 3. It can work out well, it can work out OK or you can lose the race.
The NC start is much less risky. I think if you play a random world, with random opponents and use a variety of Civilizations you need to explore your options and change courses. I was all set to try the NC start, I researched writing first. However Greece was all, "I like the land you like" after I built a second city. I'd wisely researched Iron Working next and started building a Legion and a Ballista. I also had England eying land near me and neither Rome nor Antium were on water so I founded a third city. I kept building libraries and culture, only had 3-4 units and Greece attacked.
One Legion and a Ballista plus roads and the Iron to build and replace my losses saw off the Greek invasion. But I wasn't in a forgiving mood, not with Alexander, not while I had my Legions, two Ballistas and eventually a Great General. It took time but I took all 3 Greek Cities. Puppeted them. Mean while I never got a tech lead or big culture and lots of great land went to Sulimen. I also got denounced as others who thought I was trying to win the same way as them.
I'm a peaceful builder, I wanted the Glory of Rome, instead I proved that infantry and artillery and strong defensive positions defeats cavalry, pikemen, archers, and aggression.
The point? Be adaptable! I think Tradition is OK but Liberty is Mo Betta. If you see good city sites sometimes you have to run over and settle them. If you have aggressive neighbors prepare for war, don't look weak. If you have better military technology/units and can survive the initial rush which I think was one cavalry, 2 phylxs, 3 archers, and 2 warriors, you have to press your advantage home.
Too often I'm too passive, too nice. The NC Start is a good idea, but you have to be adaptable. I don't know how I'll win or if I'll win. I have 3 puppets makes building national wonders hard. However I also have 7 cities which is pretty good for the Iron Age early Medieval period.
Well enough rambling.