Perhaps creating a new civilization wasn't the best way to jump into modding, but sure enough that is what I tried. My attempt to create a Cascadian civ seemed to be going well, even appearing in the mods list in the game. But when I tried to access my new country in game, it was nowhere to be seen. i have supplied some of my XML below. If you would be so kind as to take a quick look, and see if there is anything obviously wrong, I would be grateful. As will likely become clear, I took most of it from the Kael Modders Guide.
Code:
<?xml version="1.0" encoding="utf-8"?>
<!-- Created by ModBuddy on 6/19/2012 2:07:51 PM -->
<GameData>
<Civilizations>
<Row>
<Type>CIVILIZATION_Cascadia</Type>
<Description>TXT_KEY_CIV_CELT_DESC</Description>
<ShortDescription>TXT_KEY_CIV_Cascadia_SHORT_DESC</ShortDescription>
<Adjective>TXT_KEY_CIV_Cascadian_ADJECTIVE</Adjective>
<Civilopedia>TXT_KEY_CIV_CELT_PEDIA</Civilopedia>
<CivilopediaTag>TXT_KEY_CIV5_CELT</CivilopediaTag>
<DefaultPlayerColor>PLAYERCOLOR_Light_GREEN</DefaultPlayerColor>
<ArtDefineTag>ART_DEF_CIVILIZATION_ENGLAND</ArtDefineTag>
<ArtStyleType>ARTSTYLE_Greco_Roman</ArtStyleType>
<ArtStyleSuffix>_EURO</ArtStyleSuffix>
<ArtStylePrefix>EUROPEAN </ArtStylePrefix>
<PortraitIndex>6</PortraitIndex>
<IconAtlas>CIV_COLOR_ATLAS</IconAtlas>
<AlphaIconAtlas>CIV_ALPHA_ATLAS</AlphaIconAtlas>
<MapImage>CascadiaMap.dds</MapImage>
<DawnOfManQuote>TXT_KEY_CIV5_CELT_TEXT_1</DawnOfManQuote>
<DawnOfManImage>CascadiaFlagHIGHRESDDS.dds</DawnOfManImage>
</Row>
</Civilizations>
<Civilization_CityNames>
<Row>
<CivilizationType>CIVILIZATION_Cascadia</CivilizationType>
<CityName>TXT_KEY_CITY_NAME_Seattle</CityName>
</Row>
<Row>
<CivilizationType>CIVILIZATION_Cascadia</CivilizationType>
<CityName>TXT_KEY_CITY_NAME_Vanvouver</CityName>
</Row>
<Row>
<CivilizationType>CIVILIZATION_Cascadia</CivilizationType>
<CityName>TXT_KEY_CITY_NAME_Portland</CityName>
</Row>
<Row>
<CivilizationType>CIVILIZATION_Cascadia</CivilizationType>
<CityName>TXT_KEY_CITY_NAME_Everett</CityName>
</Row>
<Row>
<CivilizationType>CIVILIZATION_Cascadia</CivilizationType>
<CityName>TXT_KEY_CITY_NAME_Surrey</CityName>
</Row>
<Row>
<CivilizationType>CIVILIZATION_Cascadia</CivilizationType>
<CityName>TXT_KEY_CITY_NAME_Tacoma</CityName>
</Row>
<Row>
<CivilizationType>CIVILIZATION_Cascadia</CivilizationType>
<CityName>TXT_KEY_CITY_NAME_Salem</CityName>
</Row>
<Row>
<CivilizationType>CIVILIZATION_Cascadia</CivilizationType>
<CityName>TXT_KEY_CITY_NAME_Bellevue</CityName>
</Row>
<Row>
<CivilizationType>CIVILIZATION_Cascadia</CivilizationType>
<CityName>TXT_KEY_CITY_NAME_Spokane</CityName>
</Row>
<Row>
<CivilizationType>CIVILIZATION_Cascadia</CivilizationType>
<CityName>TXT_KEY_CITY_NAME_Bremerton</CityName>
</Row>
<Row>
<CivilizationType>CIVILIZATION_Cascadia</CivilizationType>
<CityName>TXT_KEY_CITY_NAME_Victoria</CityName>
</Row>
</Civilization_CityNames>
<Civilization_FreeBuildingClasses>
<Row>
<CivilizationType>CIVILIZATION_Cascadia</CivilizationType>
<BuildingClassType>BUILDINGCLASS_PALACE</BuildingClassType>
</Row>
</Civilization_FreeBuildingClasses>
<Civilization_FreeTechs>
<Row>
<CivilizationType>CIVILIZATION_Cascadia</CivilizationType>
<TechType>TECH_AGRICULTURE</TechType>
</Row>
</Civilization_FreeTechs>
<Civilization_FreeUnits>
<Row>
<CivilizationType>CIVILIZATION_Cascadia</CivilizationType>
<UnitClassType>UNITCLASS_SETTLER</UnitClassType>
<Count>1</Count>
<UnitAIType>UNITAI_SETTLE</UnitAIType>
</Row>
</Civilization_FreeUnits>
<Civilization_Leaders>
<Row>
<CivilizationType>CIVILIZATION_Cascadia</CivilizationType>
<LeaderheadType>LEADER_Washington</LeaderheadType>
</Row>
</Civilization_Leaders>
<Civilization_Start_Region_Priority>
<Row>
<CivilizationType>CIVILIZATION_Cascadia</CivilizationType>
<RegionType>REGION_FOREST</RegionType>
</Row>
</Civilization_Start_Region_Priority>
<Civilization_Start_Region_Avoid>
<Row>
<CivilizationType>CIVILIZATION_Cascadia</CivilizationType>
<RegionType>REGION_Desert</RegionType>
</Row>
</Civilization_Start_Region_Avoid>
</GameData>