pigswill
fly (one day)
Here it is:
Spoiler :
Settled in place. Saw a tasty elephant tile, noted that we had mysticism so went for polytheism to get a religion. Objectives for the set were local exploration and getting settler(s) out because early expansion is likely to give us a stronger position than chasing wonders or creating a super capital: cities make good fogbusters, more cities means more production, early access to more resources.
4000. Found Trash City One on starting tile. Start warrior.
3840 border pop. Masonry from hut.
3560. Polytheism- found Hinduism. Start Hunting. Build Warrior; pop 2; start worker.
3360. Hunting. Start AH.
3100. Build worker, start settler.
2960. AH. Start BW.
2560. Settler. Start warrior.
2480 BW. Copper available in west. Start settler towards copper. Start Monotheism, we've got prereqs, lets get religion. Change warrior to settler.
2400. End of set. Settler almost in place. Notice another tribal village in jungle.
Save:http://forums.civfanatics.com/uploads/90414/Trashy_gandhi_BC-2400_pigswill.CivWarlordsSave
4000. Found Trash City One on starting tile. Start warrior.
3840 border pop. Masonry from hut.
3560. Polytheism- found Hinduism. Start Hunting. Build Warrior; pop 2; start worker.
3360. Hunting. Start AH.
3100. Build worker, start settler.
2960. AH. Start BW.
2560. Settler. Start warrior.
2480 BW. Copper available in west. Start settler towards copper. Start Monotheism, we've got prereqs, lets get religion. Change warrior to settler.
2400. End of set. Settler almost in place. Notice another tribal village in jungle.
Save:http://forums.civfanatics.com/uploads/90414/Trashy_gandhi_BC-2400_pigswill.CivWarlordsSave