So next round is to be played up to 1400AD. Are we back to normal schedule?
Noone submitted on saturday anyway, so I think it doesn't give us any advantage to drag it further.
SO, saves are due firday evening (before midnight east coast time).
It's a trash round.
And shyhue, if your game's weak, it's no reason not to submit it. We're still undefeated in this serie
.
Too bad we were a bit short on discussions for the previous round.
I think we have 2 schools playing here :
1) - let's tech fast, trading whatever the price
2) - let's keep some monopoly techs, to have a chance on liberalism first.
I'm usually in the 1) group, but not in this game.
We were not in a perfect "researching faster than others" position, and having philo as monopoly tech made me feel safer. Of course, I traded theology, making the trade of philo less necessary

.
There are also 2 schools of war :
- barbarians, attacking with numbers and inferior troops
- shy guys (kmad didn't submit

), waiting for the uber unit to move
Most of the players chose a middle way, with a first wave vs small, low culture cities with axes and spears, waiting for the catapults before hitting the bigger cities.
Then there is the happiness issue.
Our winner has a big happiness issue and no solution underway to solve it.
Of course, sueing for peace is the easy way to solve it, stopping WW issues and freeing units to be used as military police. But killing brennus or at least making him a non issue should be high priority IMHO. celtia is full of wonders which we could use

.
So I'm planning on a large use of spiritual costless switches to solve this
...
Any ideas?