SatanasOz
Chieftain
Hello,
me again
Right to the point, it seems the great wall isn't all so great and just doesn't work. The first time I thought I might have misunderstood the workings of it (had a unit 1 hex from the border and it still got attacked). But the thing seen in the save can not be intended behavior.
To recreate:
Load the Save => Move the War Chariot selected (N of Heliopolis) on the hex west of the city (Heliopolis again). => end turn
What happens is this: The Hoplite (speed 2) standing on the southernmost tile of the empire moves 1 NE and then attacks the War Chariot 1 NW of him. With the Great Wall Build, shouldn't he be only able to move 1 tile, because 1 move + 1 from GW = 2?
Thanks for checking
EDIT: corrected the save
me again
Right to the point, it seems the great wall isn't all so great and just doesn't work. The first time I thought I might have misunderstood the workings of it (had a unit 1 hex from the border and it still got attacked). But the thing seen in the save can not be intended behavior.
To recreate:
Load the Save => Move the War Chariot selected (N of Heliopolis) on the hex west of the city (Heliopolis again). => end turn
What happens is this: The Hoplite (speed 2) standing on the southernmost tile of the empire moves 1 NE and then attacks the War Chariot 1 NW of him. With the Great Wall Build, shouldn't he be only able to move 1 tile, because 1 move + 1 from GW = 2?
Thanks for checking
EDIT: corrected the save