I'm asking for the removal of the advantage of ranged weapons, not of ranged weapons. See the difference?
And if you go back you see that I'm not wholly enthusiastic of the fixed rule of diminishing returns of ranged weapons. To be clear, I dislike the fixed rules and the civV warfare system in general. I simply state that it's one way worth exploring in our quest for balance. That we will never reach it completely and that always there will be some unit that's too strong/easy to exploit, whether it's the horseman rush at the start of the game or that Honor policy granting extra experience (and that is taken out by most balance mods), this simply doesn't mean that we should give up trying to reach balance. We can still get as close as possible.
Ranged units at the moment are strong not only because of their strength, but because they can focus fire, hide in cities and so on. It's the game mechanics of 1 unit per tyle that leads to their strength more so than their strength points alone. Hence, need to adress that.
I disagree. I think no matter how balanced the game will get, the people who want to abuse the rules will allways find a way to do so and the people who want to be annoyed will allways be annoyed as well.
Civ can never be balanced because it is way too complex for that. And most people dont even want it to be balanced. Even many of those who say they want balance dont realy mean it. You need a given degree of understanding of the game to find the imbalances. And you need a specific attitude to abuse it. And, again, it needs a specific attitude to came here and say 'you need to find a way to stop me from abusing this mechanic' (basicaly: 'its your fault i cheated because you implemented the cheat'). These players want to play the game as 'effective' as possible. They dont say so, maybe they dont even realise, but they want to find ways to make the game 'too easy' and afterwards brag about it.
In every complex scenario with a predefined goal (victory condition) there will be easy and hard ways to reach that goal. If you limit your playing experience to finding the 'perfect' path, you shouldnt be annoyed once you found it. Thats basicaly what you are doing here. You found the most devastating unit composition and now youre annoyed because you got nothing left to play for. You want the designers to 'hide' it again, so that you can search again. You will find it again and you will demand they hide it again and so on.
And thats why I dont agree with you.