[to_xp]Gekko
QCT junkie
I see, thanx for pointing that out. sounds like a very nice addition indeed. btw, I edited my last post, check it out. I'd be glad to hear what you think about doviello starts
- Add: towers will be placed at suitable vantage points
- Add: holdfasts (like forts) will be placed at suitable choke points
[to_xp]Gekko;7217851 said:this mod has its own DLL, right? it would be incredibly good if it included Kael's DLL that fixes the flames causing CTDs on Vista machines
Hi, I was wondering if there's a way for your mod to check the map first, and *then* pick the random civs most suited for it. They developed, the others didn't... doesn't it make perfect sense?
Inspiration doesn't work after I installed this mod. Is this a known bug?
pCivFlavourInfo = CivFlavourInfo("CIVILIZATION_ELOHIM")
pCivFlavourInfo.addPreference("IMPROVEMENT_REMNANTS_OF_PATRIA", 4)
pCivFlavourInfo.addPreference("IMPROVEMENT_STANDING_STONES", 1)
pCivFlavourInfo.addPreference("IMPROVEMENT_TOMB_OF_SUCELLUS", 1)
pCivFlavourInfo.addPreference("IMPROVEMENT_YGGDRASIL", 1)
pCivFlavourInfo.addPreference("IMPROVEMENT_MIRROR_OF_HEAVEN", 4)
pCivFlavourInfo.addPreference("IMPROVEMENT_DRAGON_BONES", 1)
pCivFlavourInfo.addPreference("IMPROVEMENT_LETUM_FRIGUS", 1)
pCivFlavourInfo.addPreference("IMPROVEMENT_MAELSTROM", 1)
pCivFlavourInfo.addPreference("IMPROVEMENT_ODIOS_PRISON", 4)
pCivFlavourInfo.addPreference("IMPROVEMENT_POOL_OF_TEARS", 8)
pCivFlavourInfo.addPreference("IMPROVEMENT_PYRE_OF_THE_SERAPHIC", 1)
pCivFlavourInfo.addPreference("IMPROVEMENT_GUARDIAN", 1)
pCivFlavourInfo.addPreference("IMPROVEMENT_BEACON_OF_SIRONA", 8)