Flaws in Space Phase

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Sthlm, SWE
Joined
Dec 29, 2001
Messages
692
Not even the sun is spotless. And though the space phase of Spore might be one of the most innovative space games ever, there are many flaws, some of them even making the game unplayable.

Here are some:

* War diplomacy is broken. A human player can only make peace by playing an enormous tribute.
* Warfare is broken altogether. Seizures of planets are too fast. AI invasions come too often. AI does not seem to have the ability to retreat.
* The radar points out artifacts or money bags even during battle. This is annoying. Point out the closest enemy, or turn off.
* The player might meet a "twin" race, with identical name and appearance.
* Forced building editor, whenever a new colony is founded.
* The abduction ray is too slow and clumsy. Might add to game atmosphere during early game, but gets annoying over time. Should be able to upgrade.

Have you found any other flaws that ruin the experience of space?
 
You can turn off the radar.
 
Yes, I can turn off the radar, but I don't want to do micro-management during burning war.
 
I think that spore has a lot of potential, but I'll have to see how the patches go.

and yes


I DON'T WANT TO HAVE TO PICK UP SPICE. WHAT AM I, A DAMN TAXI DRIVER?
 
Many of these flaws could hopefully be corrected by a patch.
 
* Warfare is broken altogether. Seizures of planets are too fast. AI invasions come too often. AI does not seem to have the ability to retreat.

I think I saw an AI retreat, but that might just have been because the other AI wiped out all its ships. It wasn't one of my planets.

* Forced building editor, whenever a new colony is founded.

That hasn't happened to me, either.

* The abduction ray is too slow and clumsy. Might add to game atmosphere during early game, but gets annoying over time. Should be able to upgrade.

This is annoying. It'd be nice to be able to pick up a creature without picking up sixteen trees as well. :lol:

Genv [FP] said:
I DON'T WANT TO HAVE TO PICK UP SPICE. WHAT AM I, A DAMN TAXI DRIVER?

Also, this. Why do you have to zoom down to pick up the spice? You're the Admiral, they should be flying it up to you.

I remember having some dumb species I'd never met demanding tribute off me, but nothing game-breaking's happened... yet.
 
Agree that you shouldn't need to zoom down to system view to collect spice.

Maybe there should be some kind of colony improvement - like a space elevator - handling that.
 
My second time reaching space stage has been enjoyable so far..
in 2 hours only had 4 pirate attacks and 1 attack from enemy.
I have ignored "pay us money" which I don't have.
Still can't get many colony packs? Or make any changes to homeworld cities or the one colony I have?
must be I don't have enough money?:(
 
I agree that AI invasions come way too often. It's frustrating that my cities' defenses don't seem to be enough to keep them away, ie. I keep having to stop what I'm doing to go defend the homeplanet
 
Check out my thread please, TyranusBonehead
 
* Forced building editor, whenever a new colony is founded.

That is truly annoying. I mean, when I put a new colony on a planet it doesn't put any building or vehicle design by default. I have to re-pick the same choices over and over again. I guess I MIGHT want to have different looks for different planets, but I'm pretty sure most of us want to keep a standard look across at least MOST planets. I didn't spend 45 minutes in Civ Stage designing buildings for my worm species (and then spent 15 minutes winning Civ Stage...) just to pick other stuff in Space.
 
Is there a way to fire while in space "other" attacking ships can fire on my ship,while I am in space,but I can only fire back once I have zoomed into a planet?
 
Is there a way to fire while in space "other" attacking ships can fire on my ship,while I am in space,but I can only fire back once I have zoomed into a planet?

I really don't think you can. I think I noticed that one of the weapons you can get fires back at them, but it's not that useful. I think it's the auto-minigun thing, the one that says "automatically fires back at attacking enemies", or something like that. It's of marginal help.
 
I really don't think you can. I think I noticed that one of the weapons you can get fires back at them, but it's not that useful. I think it's the auto-minigun thing, the one that says "automatically fires back at attacking enemies", or something like that. It's of marginal help.

Actually it kills the ships that attack you in space pretty quickly. At least in the games i play. I've taken out like 5 ships with that thing and they don't hurt me at all really.

I meant that if you really play the game like it is meant to be played you have to be hardcore to make it in the center. There are always stupid shortcuts and cheats.
 
That's the auto-cannon that fires..
 
One of the bigger flaws I think is that building an empire doesn't really do anything for you. Each extra planet is more of a liability rather than a help. The constant attacks actually aren't so bothersome once you realize that you don't need those planets at all, but the fact that you don't need them becomes even more bothersome than the constant attacks.
 
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