Turn 88 Musing ... continued due to
What exactly is our foreign aim with regards to our neighbours ??
KISS
> To freeze them out of deals with other civilizations
> To create and maintain a tech lead
> Create and spread propaganda about them
> If possible have a Cold War as opposed to a Hot War
> Probability of war increased after Turn 89 with Literature and Code of Laws trade ... and then dramatic increase in tension when all other technologies are traded at Turn 90
> Isolate KISS from all other teams through inuendo and true/false rumour
> Trade with others before KISS can, and thus limit benefits
> Commence Espionage as soon as possible
D-Nuts
> Establish Embassy so enable eventual Espionage
> Attempt to persuade and manipulate Battle Island war to continue
> To keep isolated from all other teams through inuendo and true/false rumour
> To freeze them out of deals with other civilizations
> To create and maintain a tech lead
> Trade but only at our discretion and value
> Luxury trade Wines for our Ivory
TNT
> Establish Embassy so enable eventual Espionage
> Attempt to persuade and manipulate Battle Island war to continue
> To keep isolated from all other teams through inuendo and true/false rumour
> To freeze them out of deals with other civilizations
> To create and maintain a tech lead
> Trade but only at our discretion and value
> Luxury trade if any
Anything else or wrong ... speak up oh friends
