I've often followed forum games on here and tried to integrate ways of thinking I encounter here into my games, but I noticed I often find myself on turn 100 or 150 with a decidedly suboptimally built empire... So I figured I'd post a game on here in short turnsets to figure out what I'm doing wrong.
I'm playing Monarch on a Big and Small map (I usually do Continents, but I've gotten a bit tired of the predictability of it). Random leader is Hammurabi (AGG, ORG).
It seems a bit like a weird start - only seafood, while our starting techs are TW and Agg. I'll definitely move my Warrior SW, but I don't expect to find more food, since we have three seafood items already. I'm also doubting the strategy of first building a Worker, since he won't have much to do for the first turns, and I'd be halting my city growth for nothing, essentially.
So what I'm thinking is: Warrior SW, unless he finds more food or anything else very interesting, SiP. Then, start research on Fishing, and (again, unless we have other interesting resources), start building a Warrior.
Thoughts?
Edit: Image link was broken, should be fixed now.
Edit2: Uploaded save.
I'm playing Monarch on a Big and Small map (I usually do Continents, but I've gotten a bit tired of the predictability of it). Random leader is Hammurabi (AGG, ORG).

It seems a bit like a weird start - only seafood, while our starting techs are TW and Agg. I'll definitely move my Warrior SW, but I don't expect to find more food, since we have three seafood items already. I'm also doubting the strategy of first building a Worker, since he won't have much to do for the first turns, and I'd be halting my city growth for nothing, essentially.
So what I'm thinking is: Warrior SW, unless he finds more food or anything else very interesting, SiP. Then, start research on Fishing, and (again, unless we have other interesting resources), start building a Warrior.
Thoughts?
Edit: Image link was broken, should be fixed now.
Edit2: Uploaded save.