Frequently Asked Questions - (FAQ)

I gonna play GOTM for the first time. But I can not find initial saves on the GOTM24 page. Could somebody put a link for them?
 
Could somebody maybe put a sticky thread up that says

"There is a link to the save file on the last page of the installation"

Geesh.
 
Originally posted by ControlFreak
Could somebody maybe put a sticky thread up that says

"There is a link to the save file on the last page of the installation"

Geesh.
ControlFreak is right about the link to the save file, but he forgot to say "Hi Lamprey, welcome to GOTM + <insert other welcoming comments to new person here>" :)

Seriously though, cracker deliberately avoids putting the link to the .SAV file up on the site so that you are forced to install the update first and read the instructions supplied with them. You did read the instructions right? ;)
 
Lamprey@ Welcome to the GOTM, and congratulations on your first post to CFC. I'm very sorry for the harshness of my previous post. It was rude and seemingly pointed at you. There have been a lot of posts this month in just about every GOTM thread asking where the save can be found. I guess I need more sleep or something else to lower my intolerance.

The GOTM game is very fun and I hope you find the save and enjoy the experience. This one in particular seems very special.

Dianthus@ Thanks for the reminder.
 
When ever I am browsing the forums here, my computer starts to lag EXTREMELY bad. Doesn't happen on any other sites. Anybody know why? And if it is something I have to fix, suggestions needed.

Thanks,

Riccett
 
Hello,

I fell hopelessly behind in GOTM 24 and decided to retire in 640 AD or so since it was too boring and painful to carry on. (Early mistakes by me doomed me; it was actually a great game, but at the end I just couldn't make anything of it.) When I went to submit my horrible save there was no option for loss by retiring. Should I submit the save?

Thanks!
 
Originally posted by Puppeteer
Should I submit the save?
You have to lose first, then you can submit a score with a specific defeat condition. You need to avoid losing any of your score in the process. The quickest way I know is to disband all your units, abandon your cities, and declare war on everyone.
 
Originally posted by AlanH

You have to lose first, then you can submit a score with a specific defeat condition. You need to avoid losing any of your score in the process. The quickest way I know is to disband all your units, abandon your cities, and declare war on everyone.
Thanks for the info. I might try that. Then again I might wait and see if I get the patience to play some more turns. I'm pretty much doomed, but I may be able to make something of it if I have a lot of patience. And I haven't had any spoiler info I shouldn't have and didn't learn anything from retiring, so I'll wait a few more days and see if I want to lose how you said or play some more turns.
 
I am looking for the chart that was posted the first month of all the new resources...(July I think). It listed what each one was...the F/S/G for each when mined and irrigated etc. Can anyone else or send me to the proper thread?
 
Does this help?

SG23-resource-table.gif


Excuse the copyright. TedJackson added that to the gif before posting it in his thread.

EDIT: The asterisk means that the despotism penalty was deducted. If you're out of despotism, these* numbers will be +1 higher.
 
thanks...i appreciate the help.....It's been a few months and i'm trying to get back in gotm
 
Welcome back drewshark. How's that new (boy, right?)? A big time drain huh? My twins are now 1.5 and it's starting to get a bit easier. Everyone is in bed by 9PM and sleep all night!
 
CF & DS,

Congrates on the new ones, mine will be 2 in January. If I could get him to bed before 10pm, I'd get a little more Civ time (sleep is for weenies :D ).

DenyD
 
I have never played a GOTM, but I am interested in playing old ones. I have some questions:

1. In the GOTM webpages, only GOTM up to #17 is available (along the left side of the screen). Are the older ones available? Where do I find them?

2. Is there a place where they are all listed along with info I might need to decide which one to play (like difficulty and extra required downloads).

3. Are some not suggested (for any reason) ?
 
Slax,

First, welcome to GOTM (and say goodbye to sleep) and a little history.

The GOTM staff went through a reload at the end of last year.
Here is a link to the original teams archive page:

http://www.civfanatics.com/civ3gotm/civ3gotm_archive.shtml

You'll find some of these games were at earlier releases of Civ.

Some of them (the Iroquois & Babylonian games come to mind) were very challenging. There wasn't as much prep time put into those games and sometimes the map layout made victory for the average player impossible.

Starting with the Romans in GOTM 16 the new staff, began more focused games. They also began creating PTW games and pseudo AI's for the Civ3 players to use to play along.

Beginning with GOTM 21 (Med Melee), more uploads were required to play, a new AI (Minoans w/ Peltast UU) was made available, new resources (wool, olives...) were added. Also the different levels of games (Conquest/Open/Predator) were added to bring balance among the players.

Recently, the GOTM staff took over managing what was once called the Tournament games (now called Medal Play). These games are a more of the traditional style and do not require the uploads.

The most recent GOTM (Korea) introduced many new AI's as well as quite a number of replacement (Asian stlye) units and technologies, that brought a lot of new flavors to the game.

I've found that the the GOTM forum, with it's associated games and chat can pretty much devour as much time as you will let it.

Enjoy and welcome to the club

:beer:
 
I don't know if this is right place to ask this but figured someone would know the answer. Is there a quick way to check the diplo screens with each rival AI? I have at last woken up to the importance of checking every AI every turn, but it is very tedious, and I would welcome any suggestions as to how to minimize the effort. With the large number of civs in gotm 25 I found F4 unhelpful as it was even slower than mouse clicking on the little diplo button.
 
In [ptw] you can use the Ctrl+Shift+d to bring up the diplo screen. I tend to use the escape key quite a bit to exit out of the diplo with one civ, then press Ctrl+Shift+d to go to the next one.
 
It's a pain. Here's the modus operandi I have evolved to deal with it:

I use F4 to get into the leader screen, then click each leader in turn. I go clockwise from my right, usually. If there are more than seven rivals I put the six most significant ones on the first six positions and I use the last position to run through the extra ones using shift-right click. When you are running down a long list in the shift-right click menu - as in the current game, for example - remember the next civ in the menu after the one you are selecting, as that will be the one you want to visit next. The last one you visited is not in the list as a marker.

About the only real *shortcut* I know that might help is always to leave something on the table - usually his world map, or 1 gold before Mapmaking - and then hit escape to return to the F4 screen. Then next time you visit the civ you get straight to the table without going through the "Hello" screen. Even if I conclude a deal I'll go back and leave a token on the table for this purpose.

I use Escape a lot for exiting all the adviser screens. It's easy to find on my keyboard - a small but important point when even the matchsticks are failing to keep your eyelids apart and you've become immune to caffeine.
 
Question on game rules in OCC applied to GOTM.

In MPS6 I have decided to play OCC for all possible games.

6-1 diplomacy-win.
6-2 100-impossible.
6-3 domination-impossible.
6-4 conquest.
6-5 Space Race.

If I have correctly understood, playing OCC it is impossible:

1. To build army.
2. To capture cities or take cities as gift.
3. To receive cities as the contribution.
4. To win 100k.
5. To win domination.

It seems to me, that it was possible to change these rules as follows:

1. To admit temporary building of the cities necessary for army formation, only on current turn (only conguest and domination victory condition).
2. To admit temporary capture of cities only on current turn (like it would not influence deterioration of reputation).
3. To admit reception of cities as contribution only on current turn ( except domination and 100k).
4. To admit capture of cities. Growth of a population of such cities is not permitted. You may build only culture improvements in this cities (only domination and 100k).

Introduction of the given changes, in my opinion, will raise flexibility of strategy of game in OCC GOTM.


Certainly I do not know much and I do not understand many aspects of game. May be exist rules of game in ÎÑÑ for GOTM ?
 
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