Frequently Asked Questions

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You win Turner! Thanks and congratulations on post 3000!
 
Was that 3000? And I missed it? Doh! late happy dance! [dance]

Glad to help out, SB. Good to see you around, too. Miss ya in OT.
 
can someone explain to me the Resistance modifier and propaganda mofifier in editor?

i dont know how to interpret the figures shown
 
I know this must have been answered, but I cannot find it.

I have spent what seems like hours searching the forum.

I have Conquests.
How do you place units on the map or a city when making a scenario?

The Units brush is greyed out in the Editor.
 
Originally posted by Esca
I know this must have been answered, but I cannot find it.

I have spent what seems like hours searching the forum.

I have Conquests.
How do you place units on the map or a city when making a scenario?

The Units brush is greyed out in the Editor.

I think you must first enable 'custuom scenario data' looka t the menus on top, one has 'custom player data' 'custom rules' 'custom scenario data'. check it. then you should be able to palce units.
 
Originally posted by Turner_727
You also need to set the player. I believe spacebar will select the player.

there also is an icon to select active players, IIRC the blue/whitish shiel thingy.

tx, turner, it is kinda hard to remember the exact details of something one just does on full-auto mode while one is NOT sitting in front of the program......
 
newbie question - How come when I make a trade agreement with another civ, and then somebody else wipes that civ out, I take a reputation hit? I'm not the one who wiped them out; I didn't intentionally break an agreement; they got destroyed by somebody else's rampaging armies. Why am I blamed?
 
Originally posted by abywaters
newbie question - How come when I make a trade agreement with another civ, and then somebody else wipes that civ out, I take a reputation hit? I'm not the one who wiped them out; I didn't intentionally break an agreement; they got destroyed by somebody else's rampaging armies. Why am I blamed?

bad programming!
 
Originally posted by abywaters
newbie question - How come when I make a trade agreement with another civ, and then somebody else wipes that civ out, I take a reputation hit? I'm not the one who wiped them out; I didn't intentionally break an agreement; they got destroyed by somebody else's rampaging armies. Why am I blamed?

One of the most annoying bugs. For some reason many people consider it a feature.
 
Originally posted by Stapel
One of the most annoying bugs. For some reason many people consider it a feature.

Like signing an agreement also means protecting the other party in wars... I sometimes do so though, but only when the game isn't progressing much :crazyeye: :crazyeye:
 
Originally posted by abywaters
newbie question - How come when I make a trade agreement with another civ, and then somebody else wipes that civ out, I take a reputation hit? I'm not the one who wiped them out; I didn't intentionally break an agreement; they got destroyed by somebody else's rampaging armies. Why am I blamed?

You could have stopped them, you let them die. So you're just as guilty as the killers.
 
also:
you do not even need to connect those sources of iron/coal in the radius of that (potential) IW city.
IW can be built if
-city has (at least) 1 source of iron and 1 source of coal in its radius (whether actually connected or not)
-any trade network connection to any source of iron and coal
 
Concerning which tech a scientific civ will get with each era, it seems that it is not necessarily the cheapest. I have tested this, and I found that the science civ simply gets one of the first techs. Reloading a game with a science civ that was far above any other in techs, I tried redoing the turn and found that each tech (Engineering, Feudalism, and Monotheism) came up about the same number of times.
 
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