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[BTS] Future BOTMs

Discussion in 'Civ4 - Game of the Month' started by Deckhand, Nov 25, 2019.

  1. Deckhand

    Deckhand Procrastination at its finest GOTM Staff

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    We would like your feedback regarding future BtS Games of the Month (BotMs).
    Spoiler Bottoms :
    botms up :beer:

    We have been running two BOTMs monthly: Noble/Prince/Monarch and Emperor/Immortal/Deity (with a recent emphasis on Deity).
    Due to perceived lower participation and mapmaker availability.
    Spoiler er What? :

    :dubious:

    :huh: lower participation was true for some months/games, but there were exceptions

    DS and I have been late for several games. I was scheduled for Deity to start 15Oct and Noble to start 1Nov. DS released a game 13Oct and included a Deity save. I decided to combine my two games and release them 1Nov. However it was finally released for a 27Nov start. :shake:
    My recommendation is that we drop back to one BOTM per month. :deal: Preferably to start on the 1st. December's game will be released sometime in December but later in the month.
    GOTMs may make occasional appearances. :dance:
    WOTM is likely over. :folding:

    Topic 1: Should higher and lower difficulties be provided in the same game, with both eligible for awards? (as we did for botm185 and 186)
    or should the additional difficulty be only as Adventurer saves? (not eligible for medals nor fastest finishes)

    Topic 2: Any other thoughts/suggestions about Civ IV xOTMs.
     
    krikav likes this.
  2. nocho

    nocho Deity

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    Anything that keeps the BOTM alive will have my vote. :)

    The more games the merrier, but I guess given mapmaker availability, participation and the actual meaning of "OTM" one game a month is reasonable.

    On topic of different difficulties, I don't have a strong opinion, but I slightly prefer just one set difficulty level to be eligible for awards. That makes the games most comparable, which I like. Then again, there are obviously players that will only play deity or maybe immortal, so if adding these difficulties would drive participation, then fine with me.
     
    lymond likes this.
  3. lymond

    lymond Rise Up! (Phoenix Style!) Hall of Fame Staff

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    Everything nocho said

    I'd recommend providing a Deity challenger version with each game, if not too difficult for you guys, regardless of the mandated difficulty for that game. IMO Deity challengers would still be eligible. I mean if one is choosing to play it then they should certainly not be penalized. I think most won't, but the option is there for the pros. Only potential issue comparison wise is the increased score potential of Deity, but otherwise will generally be more difficult for those players to achieve fastest finishers...or maybe not..ha.
     
  4. krikav

    krikav Theorycrafter

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    I agree with the above. One game per month is no problem at all!
    I do really want a deity save, but it doesn't matter much for me if it's eligable for medals or not. The challenge, the good fun and the company is what I'm after.
     
  5. Xcalibrator

    Xcalibrator Ultraviolet Catastrophe

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    Thank you for making these games available! If we go to one game a month, I would prefer to always have an Immortal or Deity challenger (or contender) version--don't care if it's eligible for medals.
     
    krikav likes this.
  6. Deckhand

    Deckhand Procrastination at its finest GOTM Staff

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    Sounds great.


    IIRC, we stopped offering different speeds of the same game because of scoring differences. I think I'd like to drop that restraint as well and occasionally offer different speeds in same game as well as different levels in games. [Not both speed and difficulty in same game (but having thought of it, might be fun, once)].
     
  7. mscellaneous

    mscellaneous Prince Supporter

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    The BOTMs currently keep me coming back to CIV4. A monthly cycle seems great, if it keeps the series running. Although I am playing on IMM, I'll take on any difficulty level.
     
  8. MarleysGh0st

    MarleysGh0st Prince

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    If you build it, I will play.

    I'll support the idea of always having both Contender and Challenger levels, but for the opposite reason of those who will only play at Deity. I still find that level too difficult, and prefer a game that won't grind me into the dust.
     
  9. LowtherCastle

    LowtherCastle Deity

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    Participation is clearly the biggest problem and issue, so we want each BOTM to be accessible to all, preferably. To me, that takes priority over scoring and competition details. If Deity players start winning all the competitions, just make those saves beyotching tough. That'll teach 'em.* :smoke:


    * Question is, what will it teach 'em, to win freakin' tough games? :D
     
  10. Jovan Kukic

    Jovan Kukic Warlord

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    One BOTM per month is also OK for me. If BOTM staff is sometimes busy, then the solution in such cases could be some usual unmodified random map with some usual settings. And, just to remind you to make BOTM 178 :)
     
    krikav likes this.
  11. Noble Zarkon

    Noble Zarkon Civ IV Emperor EQM Moderator Hall of Fame Staff Supporter GOTM Staff

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    Sure :)
     
  12. Deckhand

    Deckhand Procrastination at its finest GOTM Staff

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    Merry Christmas, Happy New Year.
    :xmassign: :newyear:
    I've finally announced the "planned" "December" game.
    :santa2:
     
    Noble Zarkon likes this.

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