[GS] Future Update?

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Not to be overly cynical, but at what point does this thread get closed, or at least renamed, to something more appropriate, like "Nebulous Future of the Game?" We're obviously no longer talking about "a winter patch", we're speculating about a DLC, a 3rd expansion, a spin-off game, and, at this point, if Civ6 is dead and we're awaiting a Civ7 announcement. The lack of anything but pre-scheduled filler from Firaxis makes it look like the team is working on something non-Civ6 related (which leads me to believe that the "we're not done!" means spin off).
I tend to agree. This topic keeps meandering to discussions that (rightly) are sanctioned for being off-topic, for the simple reason that the ostensible topic is a complete non-starter right now. We are going around in circles, and even the dwarves of Moria could not delve deeply enough to unearth anything but more tinfoil hats.

I still believe that ultimately we will be getting more content, but I've given up expecting anything soon. There's just no evidence of it right now.

Edit: Holy Hell I have 14 years registered on this forum.
Happy forumversary! Eight years for me - to the day! :eek:
 
Not to be overly cynical, but at what point does this thread get closed, or at least renamed, to something more appropriate, like "Nebulous Future of the Game?" We're obviously no longer talking about "a winter patch", we're speculating about a DLC, a 3rd expansion, a spin-off game, and, at this point, if Civ6 is dead and we're awaiting a Civ7 announcement. The lack of anything but pre-scheduled filler from Firaxis makes it look like the team is working on something non-Civ6 related (which leads me to believe that the "we're not done!" means spin off).

Edit: Holy Hell I have 14 years registered on this forum.

firaxis still has more then a month left till astrological spring starts. And even if a patch launches before 19 march it could also be called a march patch or whatever name make sense.
 
Patch or no patch, this thread is a marvel to read. :D

Things like "dev x posted a tweet about their lunch, this means civ y is obviously coming", I mean the straws that's been grasped...:D
 
FIFY
you confuse astrology and astronomy one more time m8 :trouble:...:gripe:



:lol:

Given how little concrete reality this Thread is related to, he might have meant exactly what he wrote . . .
 
Patch or no patch, this thread is a marvel to read. :D

Things like "dev x posted a tweet about their lunch, this means civ y is obviously coming", I mean the straws that's been grasped...:D

Were the straws the kind with the bendy part at the end? That makes it too obvious when the update is coming out. You would think these clues would be more subtile.
 
we could also say 13 months till next years equinox , which technically is more realistic at this time

remind me the definition of madness based on doing the same thing over and over again ? :)
 
apologies. My English grammar is abysmal. As i’ve told countless times on the civfatatics forum by now. I feel no shame as i can beat you at a dutch grammar contest any time.

Dutch grammar has beaten me singlehandedly countless times, including even without the help of a living Dutch person, I doubt if you’ll gain much glory here :)
 
About 16 hours of silence... That is how much we have given up on the game. Makes me kind of sad.
In the early days it was the mac or Linux part of the game, that was the reason for delays.
In my opinion, we the PC master-race are suffering for the expanding to other platforms. I'm guessing it takes time to make an update/3rd exp / DLC / season pass /what ever, to be "identical" on all (6?) platforms.
Is it smart to expand, when the game is not yet "finish" and has its bugs?

#Idontthinkso
 
Alternatively, maybe the delay, should it be caused by consoles, might be one-time thing of them figuring out / testing how to force it into some reliable pipeline to make it faster for future releases.
I am only guessing here tho, no experience with multi-platform development.
 
About 16 hours of silence... That is how much we have given up on the game. Makes me kind of sad.
In the early days it was the mac or Linux part of the game, that was the reason for delays.
In my opinion, we the PC master-race are suffering for the expanding to other platforms. I'm guessing it takes time to make an update/3rd exp / DLC / season pass /what ever, to be "identical" on all (6?) platforms.
Is it smart to expand, when the game is not yet "finish" and has its bugs?

#Idontthinkso

We might hear something from firaxis in the next 3 months. And when it happens we might know what caused the change of pace of information.
In the past we could entertain ourselves with steam depot changes. But now there is nothing to discuss after the september update. Just the 10 hidden steam achievements.
We could as well ask a moderator to lock the winter tread till there is actually something worth discussing.
 
I believe that we need to do some more deepdive and not just check steam database , for example we know that BTS cancelled their latest concerts , maybe Kevin cancelled the update until they can perform again?
 
I really like how leaders would change their appearance and background depending on their era in Civ3. Not that I think it would be something they'd add in another xp for Civ6, but perhaps they'll return the feature in Civ7, regarding the "33/33/33" rule.
 
I really like how leaders would change their appearance and background depending on their era in Civ3. Not that I think it would be something they'd add in another xp for Civ6, but perhaps they'll return the feature in Civ7, regarding the "33/33/33" rule.

Unless they have cheap technology to pull it off, I doubt it. It's an expensive venture for a very little pay off (it's purely aesthethic for one). While cool on paper. You'd have to make X times the assets for each leader, which would, again, just be an expensive thing to pull off game-design wise.
 
I really like how leaders would change their appearance and background depending on their era in Civ3. Not that I think it would be something they'd add in another xp for Civ6, but perhaps they'll return the feature in Civ7, regarding the "33/33/33" rule.

Unless they have cheap technology to pull it off, I doubt it. It's an expensive venture for a very little pay off (it's purely aesthethic for one). While cool on paper. You'd have to make X times the assets for each leader, which would, again, just be an expensive thing to pull off game-design wise.

That always seemed pretty cheesy to me and I'd be happier not seeing it return. Plus it would make modding leaders even less accessible than it already is (with regards to the high art ceiling).
 
Alternatively, maybe the delay, should it be caused by consoles, might be one-time thing of them figuring out / testing how to force it into some reliable pipeline to make it faster for future releases.
I am only guessing here tho, no experience with multi-platform development.
"Might be a one time thing" while PC/Mac gaming still, 30 years on, never seems to be a unitary process that is able to launch patches and versions on the same day without hiccups.
 
I hated the changing outfits and backdrops. If it has to come back outside of mods, please give us the option to turn it off!
 
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