Has anybody btw. noticed that Darius also has the way better UB? So it's Immortals, a better UB and a decent trait for large empires against PHI only.
Not sure what turn 2000BC would be, but it's probably not too far off, and I've only just begun making Immortals and it's already turn 92/2620BC. Have built a Barracks as there wasn't much point in spamming warriors, but other than that I've only built a few warriors plus two workers. Gonna spam some immortals now since I finally got BFC horse and see where that leads me. But it may take until turn 120 until I'm even ready to attack somebody. Hard to get used to everything taking 3 times as long :| Except military units for some reason.
Getting Math will take another half eternity, so suppose you need to do pre-math chops?
You can't build any workers or a barracks this early. This is your problem with getting a successful early rush. You could have had 6 Immortals instead, and you would have a 2nd capital and probably a 3rd city by T92.
Yes, chop pre-math.
I also don't know how WastinTime conquers so many cities with units that have mostly failed for me in the past. I know luring out units by letting a city undefended is helpful, but apart from that, it's only number of troops + luck.
2) Get horse in BFC
I ment the HAs with which you conquered a whole map. Last time I attacked with HAs i focussed very hard and had 10 at 1750 BC. Attacked my neighbour, he had 5 Archers in the border city, which already was lol. More lol though was, that I lost all 10 HAs and killed 2 of 5 Archers. Ofc., no hills city and similar.
This is the only really hard one/annoying one. It's why I like Inca. Well, one reason.
Tbh, I have not played 1 successful HA rush in all of my games and I always attack ver early with more of them as the S&T guys use. I know that it's bad luck, that's why I still advise it, but seriously, there is no unit I have more fail-attacks with. That's also why I like going Elepult much more. It's not as rewarding, but Elephants at least kill their targets.