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- Mar 26, 2007
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This is a key tip for me. I´ve tried both ways. Taking the time out to build the library (and using citizens for research) obviously slows the creation of the praet stack. However, without this it can take an eternity to get to construction/cats, which is a factor as to why my attacks are running out of steam. I shall certainly focus on the library route from now on.
I wouldn't say that a Library is always a good idea, but Library + Academy can really get the Research going fast (+25% B + +50% B = +75% B) in the Capital.
However, this does give rise to a couple more questions regarding the research path.
Presumably the path should be:-
Ag/AH as necessary to hook up food resources.
Roads
Bronze Working for chopping
Pot/Writing to get library
Iron Working for praets
Math/Constr for cats
COL for Courthouses
Mon/Fued
RRRaskolnikov said it very well:
first techs should be BW -> The wheel -> IW. you want your citizens to eat fish the first 3000 years
Ideally, your food sources should be Seafood, since Julius (Rome) starts with Fishing. It is a waste of time to research other Technologies that allow Farm, Pasture, Camp, etc. improvements. Your Technology priorities from highest to lowest should be Iron Working, The Wheel, Construction, Code of Laws and Feudalism. Here's a better Technology Path for Julius:
Bronze Working for Chopping
Iron Working for Praetorians
The Wheel to connect Iron
Pottery + Writing to Build Library
Mathematics + Constructions for Catapults and possibly also 2-3 War Elephants
Trade for Alphabet to build Spies ASAP
Code of Laws for Courthouses
Monarchy + Feudalism to adopt Vassalage (primarily for the extra free unit maintenance)
Trade for Worker Technologies and any others that seem useful as the situation changes
I presume that you want library before praets since the sooner you get the library going in this strategy the better.
No Technologies have priority over those needed to start building Praetorians. The Library should be your priority after Iron Working and The Wheel are completed.
I´m not sure about the Construction/COL order. I presume that the sooner you get cats the better and that COL/Courthouses doesn´t really start coming into play until you are capturing significant numbers of enemy cities.
Completing Construction before Code of Laws would be ideal, but you may need to adjust based on increasing maintenance costs.
Also, I´ve skipped Alphabet because I´m assuming that I don´t really want to be trading with the opponents I am about to attack, but I´m not sure about this.
Mesix has pointed out earlier in this thread that he trades Iron Working to AI Civ that already have a working Copper Mine. Hopefully, this AI Civ will build primarily Swordsmen rather than Axemen as a result. Remember that Praetorians can kill Swordsmen much easier than Axemen.
The point of getting Alphabet is to build Spies. (by the time you get Alphabet, you won't need it for trading). If you capture The Great Wall early enough, you could generate a Great Spy about the time one AI is left. Use him to infiltrate the last AI, getting about 3000 Espionage points. This will allow your Spies to steal Technologies and more importantly support City Revolts when your Stack is ready to attack.
Sun Tzu Wu