I've never managed 7 simultaneous RAs on a standard map. I've had 6 before. Keeping 5 in the mid-game (when AIs tend to be a bit poorer and if anyone is annoyed with you, this is when they will be annoyed) is a bit more important than 6 in the 1st batch, I think.How many scouts do you guys get early and when?
I'm starting to be convinced that you need to find all 7 enemies asap. In my recent game I could get 7 RA on the first batch.
The starting warrior scout in close. I almost never let him wonder far, as I usually need him for some sort of barbarian pacification a bit later. As for the scouts, one goes in each "direction" (east and west, generally). If one scout dies before I feel like I've exhausted that direction, I don't hesitate to build more. I definitely keep my search up until I meet all 7 AIs. Earlier is better. I actually wonder if 3 scouts (downside is slower 2nd building - granary? - and higher maintenance) is better than 2 for consistent results.
I keep getting starts that make me sound like Darius when he's irritated.
But the probability that everything goes perfect is very small.
I truly wonder why no1 is mentioning hut-luck beside ueberland need.
They ask for extra money when you're era(s) ahead, it does not matter how much gold you have.but if u got that much money ai ll ask for 100-200 bonus for each RA.
What I also dont understand how u guys are mentaly able to do nothing else as restarting maps for 1 hour ..... gaming should be fun ....
Also I totaly fail to see how u d be able to run 7 RA in t49, sure I can get 200x7 gold kinda "easy" but if u got that much money ai ll ask for 100-200 bonus for each RA.
To generate money u also have to time trades so ai can give u the money before they spend it on other stuff - liek buying RA.
I have had games where I did wait some turn for ai to generate money for a RA to just have it make the RA with another civ in between turns ..
Seems all kinda "luck" to me.
I guess most guys are mixing the 1. 6-8 sp from tradition and liberty tree? like trad->3x-lib->2xtrad ?
I take 3 tradition (up to meritocracy) and 2 liberty policies.
Those of you using the meritocracy GE for SH - what turn are you getting the policy on? I've played 2 games trying this and gotten beat at t50 and t51 with 6t until the GE. Am I just unlucky or doing something wrong?
Starting builds are scout-scout-monument and even going scout-monument wouldn't have made a difference in either game.
You should throw the game back and roll another if you don't hit aruin. Delaying your Worker by that much is a very bad thing.