I see no point in competing in this Gauntlet. It is already pointless to compete in the Hall of Fame with anything other than the Inca Empire. The Inca Empire has always been a legal exploit. Otherwise, why ban it from HoF Gauntlets, HoF Elite Quatromasters or HoF Challenges?
We are only now seeing significant proof of the Inca Empire's dominance in the Deity tables. Don't fool yourself into thinking the Inca Empire is limited to certain map sizes, speeds or victory conditions. A well executed Quechua rush can easily eliminate several AIs on Monarch to Deity games (where the AI defends with Archers early on). Furthermore, individual Quechua units can steal Workers/Settlers from all the remaining AIs, crippling them so much they are no longer a threat (An unpromoted Quechua C1 has a 86+% chance of killing an Archer escort of a Worker/Settler without defensive terrain). AIs counter attacking with Archers would be committing simple suicide and I've never seen them do it. With the power of conquered cities and the resulting war success, the surviving AIs will pay dearly for peace with the Inca Empire. When well played, the Inca Empire simply can't lose.
Some say I should simply play the Inca Empire to win HoF #1 slots, but I'm not interested in playing (100% of the time) a Civ that is a universally acknowledged legal exploit. I may have been willing to play the Inca Empire in up to 5% of all HoF slots as needed. I few months ago, I really thought that percentage (5) would suffice, but now it seems the percentage is actually in the range of 75% to 100% of all Monarch to Deity tables.
2) Part of the ongoing Inca discussion was that they could not be beaten for earliest date on Deity across all victories, chance to disprove that claim!!
I can't believe you are actually serious about this. Have you looked at the Deity Religious Leader Diplomatic Victory HoF tables recently? Have you examined the new #1 Inca game's HoF logs? The vast majority of Deity RLDV are already Inca wins, all completed within the past two months. As I understand it, the vast majority of those were single attempts to beat the #1 game which were in the vast majority of cases successful. While some of these aren't the best Inca wins possible, it would be foolish to attempt to win with a non-Inca Civ, because that non-Inca win would in turn be easily beat by a subsequent stronger Inca win (probably in the next update).
As you can probably tell, I'm re-evaluating my commitment to play Hall of Fame games, at least with the goal of winning a new #1 position in a HoF slot. As I said before, doing this with the Inca Empire is not the type of challenge I seek and doing so with a non-Inca Empire has become virtually impossible. A challenge ceases to be a "challenge" when the goal has become impossible.
A strong Inca win in Deity Small Quick RLDV would be a turn 33-40 (2020 BC to 1600 BC) win. The current turn 49 (1060 BC) Inca win is far from the strongest one possible. A determined player could post a non-Inca win that beats it, but that would prove nothing; As
shulec has already mentioned, it could easily be beat by another, better Inca win (in the above mentioned range, probably in the next update, if not this one).
Just to be clear, I respect the Hall of Fame Staff and their decision on the Inca filter. In hindsight, it may have been better to ban the Inca Empire from the Civilization IV Hall of Fame when it was originally created, but its far too late for anything that drastic now. Sadly, I may have to look for my challenges in areas other than the Civilization IV Hall of "Inca" Fame Tables.
Sun Tzu Wu