G-Minor 156

My game was accepted, and 960bc is coming 4th. :eek:

I don't have time to play again, so my congrats to the winners.
 
Well, that explains why my 960bc date was 4th. :lol:

Congrats to those who managed to crack 1000bc :clap:
 
Ok, I finally got back in town, but I guess I'll stop playing. This one ended a little early didn't it?

Anyway, great finish everyone! I think that is our first 3-way tie on date. I hope ya'all will share your stories.

My one try was a Qin with 1 worker steal. I generated a bunch of Bismarck starts, but never got to play one.
 
Wow, it looks like as if 1000 BC is an impossible wall to crack go beyond pass through, similar to T10 conquest. :3
 
My one and only attempt was with Ramesses.

Settled on a plain old plains tile, no bonus hammers or food :cry: but it had riverside PH Gold, riverside grass gems, wet corn, plains marble & ~8 forests.

Researched Mining->Pottery->Writing->BW->Myst->Masonry->Poly->PH->Mono

Worker first (10 turns :mad:), then warrior until pop 3, switched to worker, then finished warrior, then another worker, then Lib.

Got lucky with a religion spread from Hatty, so switched to that to get her happy enough with me, but this meant I couldn't switch back in time for the vote, so my last missionary infected her Cap on the turn of the vote, and her extra votes just got me over the line.

I tried 1 game with 2 gold, a corn and setting on PH Marble, but a missionary failed to spread to Roosie and I missed the 1080 vote, which would have translated into 1040bc victory.

But super fast religious victories always rely on luck, just like the game I submitted.
 
I tried 1 game with 2 gold, a corn and setting on PH Marble, but a missionary failed to spread to Roosie and I missed the 1080 vote, which would have translated into 1040bc victory.

You would not have won the gauntlet with that game. You played on Normal speed!
 
You would not have won the gauntlet with that game. You played on Normal speed!

Lucky I failed really, as I would have crowed long and loud about the date. :lol:
 
Congratulations to all participants!

Very well done shulec and Pollina!

Sun Tzu Wu
 
Here are my pointers for getting to 1000 BC:...

Thanks for taking the trouble to reply. Unfortunately, I was caught out a bit by the gauntlet finishing a bit early - I was hoping for mid-night on the 25th in some pacific island - and so I didn't get to put your advice into practice.

Of course, I've got all those mapfinder saves hanging around, so maybe I'll give it a go anyway :-)

Anyhow, congrats on your win and congrats to everyone else who put my miserable 440AD to shame.
 
Nice job to all for this game! Special thanks to Pollina for sharing his game strategy, setting the pace for this one.

I was happy to be the one to make STW eat these words!

That doesn't mean I won't submit a few games to demonstrate that I'm still unbeatable in RLDV Gauntlets.
Sun Tzu Wu
 
Wow, it looks like as if 1000 BC is an impossible wall to crack go beyond pass through, similar to T10 conquest. :3

No, it isn't. I had a game setup to win t49 (1060 BC) that lost by one vote due to population growth in an Opponent's city. I had an earlier game setup to win t48 (1120 BC), but Hatshepsut asked me to cancel deals with De Gaulle before he had TAP Religion. I would have easily won that game by delaying open borders with De Gaulle until an TAP Religion Missionary was ready to enter them. No doubt other players had near wins this early or earlier too.

Earlier wins than t48 are quite possible, but it's quite hard to get TAP built before t39 (= TAP Resident Election on t40) or even to get the necessary +8 absolute diplomacy plus keep the oppositions votes low enough to win prior to t48. It is usually later when the AIs start spreading their Religion around, so one must deal with 1-2 AIs with no religion, who will switch to the TAP Religion and get double votes against the player.

What is T10 conquest? Do you mean the G-minor 10 Quechua Duel Quick Conquest? That really established a t11 win that really can't be improved (the game doesn't check for wins until turn 10), except via a higher Score.

Sun Tzu Wu
 
Nice job to all for this game! Special thanks to Pollina for sharing his game strategy, setting the pace for this one.

I was happy to be the one to make STW eat these words!

Congratulations shulec! You and Pollina both beat me in a RL DV gauntlet. I'm no longer undefeated in Deity RL DV gauntlet play.

Sun Tzu Wu
 
Thanks for the explanations STW.
Liked how you phrased that no victory can be happening before T10. Of course, in a realistic game, other victories cannot reached such date.
 
Yay, 2nd in my first Deity gauntlet with max gauntlet QScore. :D

Considering how rare Deity G-Minors are that is an extremely precious 100 QScore EQM win. All three top finishers got it (though I didn't actually need it == I now have three 100 Score EQM G-minor wins and all three were RL DVs).

Again, congratulations to all who participated!

Sun Tzu Wu
 
A couple of reasons for this one...

2) Part of the ongoing Inca discussion was that they could not be beaten for earliest date on Deity across all victories, chance to disprove that claim!!

I literally cannot believe that what I'm about to say hasn't yet been said in the post-gauntlet commentary. This game was specifically designed to produce a game that beat an Inca Deity Religious Victory HOF entry by focusing everyone on the task for a span of a couple weeks. It failed. Against a HOF entry that everyone seems to agree is weak. Sun Tzu Wu's comments that he had a couple better games aside, this seems to me to be pretty strong evidence in his favor, that virtually all HOF spots not possessed by Inca are inferior and ripe for the picking.

I've found the whole Inca discussion a bit odd, personally. I don't understand why a leader is banned in every single competition except the most visible, the HOF table itself. I've refrained from saying anything because the admins have spoken, but I couldn't resist the urge to specifically point out that this HOF spot is still Inca-owned. And I think slippery-slope arguments are really without merit as not even Huts are so universally banned from competitions as Inca.

I gave this gauntlet one learning attempt with 2 gold, 6 food pig and got the AP up in 1480, but then ran into diplomacy problems because Alphabet came very, very late. Ultimately, though, while I like RV games for their speed and simplicity, I find they also bring out the worst aspects of HoF play. That is, you repeat games over and over again until everything breaks exactly right. In those circumstances, I tend to start zoning out because of the boredom of that repetition and get even more frustrated.

I have more thoughts on Civ4, HOF play and such, but I don't think this is the place for them other than to say from what I've seen HOF is at least as good a test of Civ4 skill as any other competition type. I hope everyone enjoys their games, maybe someday later the fire will kick up in me again.

Firm
 
No one has put a sensible argument to indicate that the current Inca game is 'weak'.

The gauntlet did show that it can be beaten, but 2 weeks was not enough time to do that.
 
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