- Joined
- Mar 26, 2007
- Messages
- 7,920
This is the latest revision (incorporating all feedback through Dec 29, 2007 23:55 UTC [aka GMT]) of ...
Combination CE/SE Strategy Outline for G-Minor 32 (Cultural OCC with PA + specific level, size, map and speed restrictions [Noble, Small, Ice_Age, Normal]):
There is a clear consensus that Financial is the favored secondary trait for the Player Civ. The primary combination CE/SE strategy utilizing the Financial trait, credited primarily to jesusin, is:
Abbreviations: r=Research focused; c=Culture focused; o=Optional
0) Player should be Elizabeth (either Vanilla or Warlords) for the critical Philosophical trait (SE part) and Financial trait (CE part). The starting position should contain as many "cottage" flood plains (4 or more) and food resources (2 or more) as possible, some "hammer" hills (2-6), some (0-6) "cottage" flat grasslands and a few early "mine/camp" commerce tiles (0-2).
1) Build a Worker that starts with improving a Food Resource and a Commerce (Gems, Fur, etc.) Resource.
2) Beeline Pottery, build/work cottages on all non-Resource tiles with 2+ food.
3r) Beeline Writing, build a Library and work two Scientists, generate a Great Scientist that creates an Academy.
3c) Build the Parthenon for its +50% GPP bonus to build Great Artists faster. Chopping is great to rush this wonder and those listed in 4c, but may want to leave 2 or 4 forests in fat cross for health bonus; most forests chopped will be inside borders and outside fat cross; note that totally (no roads) unimproved tiles may spawn new forests.
3o) Build Monastery of each Religion for later Missionary spamming without OR.
4r) Beeline Code of Laws & Civil Service and adopt Caste System & Bureaucracy. When all cottage tiles and improved, non-hammer Resource tiles are worked, the remaining population works hammer tiles when building something important and works as Artists otherwise.
4c) Build Wonders with Great Artist and Great Engineer GPPs; GAs and GEs are saved until the PA is signed.
4o) Use The Oracle to "slingshot" Civil Service or Education. Note that The Oracle will pollute the Great Artist/Great Engineer gene pool with a source of Great Prophet GPPs that can't be turned off. Code of Laws and Mathematics (Warlords only) must be completed for Civil Service to be available through The Oracle. Paper must be completed for Education to be available through The Oracle. Since Education is twice as many Beakers as Civil Service, allows University and especially Oxford University, early Education (around 1000 BC) may be worth the risk of getting a few unwanted Great Prophets.
5r) Beeline Philosophy & adopt Pacifism.
5c) May use Organized Religion to help build/finish a critically important Wonder (such as The Parthenon) faster, otherwise Pacifism must be used exclusively, since the +100% GPP bonus is too great to not utilize.
5o) Spam your Religion across the Map via Missionaries.
6r) Beeline Liberalism such that Military Tradition can be selected as the free Technology and sign a Defensive Pact with your future (planned) PA Partner.
6c) Give or trade Technologies that unlock Wonders for your future (planned) PA Partner so he has a head start in building them. Ideally, you and your PA Partner will build all the World Wonders. Get Banking to use Mercantilism to add an Artist. Get Drama to build Theatre and Globe Theatre which allows happiness resources to be traded for health resources and unrestricted whipping.
6o) Spam all your Religions to all your future (planned) PA Partner's cities via Missionaries, so he can build the corresponding Temples in each and build the corresponding generic Cathedrals (meaning any of the +50% Religious building) , hopefully in your future PA Partner's two most Culturally promising cities (one of which has/will have The Hermitage).
7r) Research Communism within 40 turns after signing DP and sign the PA.
7c) Attempt to bribe your future PA Partner into using Free Speech just prior to signing the PA. Start building your Great Artist farm, but continue working all cottages.
8r) Your PA Partner will take over most of the Research. May want to flip own switch from Research to Culture to delay the problem described in step 11r. Start farming over (all) cottages to support more Artists. Each pair of farmed over cottages will support one more Artist. Be sure that net Food (check Health) will be positive or at least stable (0) after all Artists are added.
8c) Determine the best two PA Partner Culture (rate) cities (carefully consider Culture multipliers - city with Hermitage should usually be included) and settle GAs in each such that they will go Legendary at about the same time. Do 9c.
8o) If you (will) have enough excess Food/extra Health and are farming over at least 6 cottages, you have the viable option of beelining Chemistry (obsoleting Parthenon) & Biology and adding 3+ more Artists (The farms will soon gain +1 Food from Biology). Do this if you don't have The Parthenon. Otherwise, recalculate GPP without the +50% bonus plus the expected number of additional Artists and if your calculated GPP is significantly greater than the current GPP, this optional step is reasonable, but note that due to the loss of the Parthenon effect, your GPP will dip below current levels for a few turns until your capital grows enough to support the new Artists.
9r) Beeline Radio.
9c) Check your PA Partner's two Culture cities and use a GE to rush any useful Wonders or Cathedrals started in them recently.
10r No UN) Either research Mass Media and keep UN permanently in your build quene, but never built it, or avoid Mass Media entirely.
10r UN) Research Mass Media and build the UN. Select and pass Free Speech resolution. Before this, try to increase your PA Partners population and your Diplomatic score with all other AIs, so you can avoid losing via Diplomatic win.
10c) Do 9c.
11r) No remaining Technology is useful for a Cultural win. In fact, completion of these remaining Technologies only allows your PA Partner to waste hammers on _more_ non-Culture generating buildings and space ship parts. Avoid Rocketry as much as possible, since this Technology is required for building the key to all space ship parts, The Apollo Project. Since you can't tell your PA partner to flip the switch from Research to Culture, just tell your PA Partner to research any available Technology until there is only one turn left and tell him to switch to the next. When forced to complete a Technology, pick the least damaging one or the one that opens up the group of Technologies that can be researched the longest number of turns before again being forced to complete the research of one of them. Repeat until the win or all Technologies are completed. If the projected win date is still far away or > 2049 AD, you may want to consider optional step 11o instead.
11c) Keep improving Great Artist farm, but as the win date approaches, the next Great Artist may not be born early enough to make a significant difference (can't shave off even a single turn from the projected win date).
11o) Selectively beeline Medicine, Refrigeration, Ecology, Genetics for Health boosting building and Civics ( Environmentalism). Build Hospital, and Supermarket and switch to Environmentalism ASAP to further increase Population so more Artists can be hired. If close to Fusion, beeline Fusion for the free Great Engineer. The downside to implementing this step is your PA Partner will likely build other new buildings.
------
Please provide suggestions for improving the above strategy outline - either improved format, or suggested additions or corrections.
List of Contributers:
bshumbera
jesusin
Shoot the Moon
Sun Tzu Wu
If you provided an idea to the G-Minor 32 (this) thread that is included in the above outline, but you weren't credited, please let me know so I can add you to the list of contributors.
Sun Tzu Wu
Combination CE/SE Strategy Outline for G-Minor 32 (Cultural OCC with PA + specific level, size, map and speed restrictions [Noble, Small, Ice_Age, Normal]):
There is a clear consensus that Financial is the favored secondary trait for the Player Civ. The primary combination CE/SE strategy utilizing the Financial trait, credited primarily to jesusin, is:
Abbreviations: r=Research focused; c=Culture focused; o=Optional
0) Player should be Elizabeth (either Vanilla or Warlords) for the critical Philosophical trait (SE part) and Financial trait (CE part). The starting position should contain as many "cottage" flood plains (4 or more) and food resources (2 or more) as possible, some "hammer" hills (2-6), some (0-6) "cottage" flat grasslands and a few early "mine/camp" commerce tiles (0-2).
1) Build a Worker that starts with improving a Food Resource and a Commerce (Gems, Fur, etc.) Resource.
2) Beeline Pottery, build/work cottages on all non-Resource tiles with 2+ food.
3r) Beeline Writing, build a Library and work two Scientists, generate a Great Scientist that creates an Academy.
3c) Build the Parthenon for its +50% GPP bonus to build Great Artists faster. Chopping is great to rush this wonder and those listed in 4c, but may want to leave 2 or 4 forests in fat cross for health bonus; most forests chopped will be inside borders and outside fat cross; note that totally (no roads) unimproved tiles may spawn new forests.
3o) Build Monastery of each Religion for later Missionary spamming without OR.
4r) Beeline Code of Laws & Civil Service and adopt Caste System & Bureaucracy. When all cottage tiles and improved, non-hammer Resource tiles are worked, the remaining population works hammer tiles when building something important and works as Artists otherwise.
4c) Build Wonders with Great Artist and Great Engineer GPPs; GAs and GEs are saved until the PA is signed.
4o) Use The Oracle to "slingshot" Civil Service or Education. Note that The Oracle will pollute the Great Artist/Great Engineer gene pool with a source of Great Prophet GPPs that can't be turned off. Code of Laws and Mathematics (Warlords only) must be completed for Civil Service to be available through The Oracle. Paper must be completed for Education to be available through The Oracle. Since Education is twice as many Beakers as Civil Service, allows University and especially Oxford University, early Education (around 1000 BC) may be worth the risk of getting a few unwanted Great Prophets.
5r) Beeline Philosophy & adopt Pacifism.
5c) May use Organized Religion to help build/finish a critically important Wonder (such as The Parthenon) faster, otherwise Pacifism must be used exclusively, since the +100% GPP bonus is too great to not utilize.
5o) Spam your Religion across the Map via Missionaries.
6r) Beeline Liberalism such that Military Tradition can be selected as the free Technology and sign a Defensive Pact with your future (planned) PA Partner.
6c) Give or trade Technologies that unlock Wonders for your future (planned) PA Partner so he has a head start in building them. Ideally, you and your PA Partner will build all the World Wonders. Get Banking to use Mercantilism to add an Artist. Get Drama to build Theatre and Globe Theatre which allows happiness resources to be traded for health resources and unrestricted whipping.
6o) Spam all your Religions to all your future (planned) PA Partner's cities via Missionaries, so he can build the corresponding Temples in each and build the corresponding generic Cathedrals (meaning any of the +50% Religious building) , hopefully in your future PA Partner's two most Culturally promising cities (one of which has/will have The Hermitage).
7r) Research Communism within 40 turns after signing DP and sign the PA.
7c) Attempt to bribe your future PA Partner into using Free Speech just prior to signing the PA. Start building your Great Artist farm, but continue working all cottages.
8r) Your PA Partner will take over most of the Research. May want to flip own switch from Research to Culture to delay the problem described in step 11r. Start farming over (all) cottages to support more Artists. Each pair of farmed over cottages will support one more Artist. Be sure that net Food (check Health) will be positive or at least stable (0) after all Artists are added.
8c) Determine the best two PA Partner Culture (rate) cities (carefully consider Culture multipliers - city with Hermitage should usually be included) and settle GAs in each such that they will go Legendary at about the same time. Do 9c.
8o) If you (will) have enough excess Food/extra Health and are farming over at least 6 cottages, you have the viable option of beelining Chemistry (obsoleting Parthenon) & Biology and adding 3+ more Artists (The farms will soon gain +1 Food from Biology). Do this if you don't have The Parthenon. Otherwise, recalculate GPP without the +50% bonus plus the expected number of additional Artists and if your calculated GPP is significantly greater than the current GPP, this optional step is reasonable, but note that due to the loss of the Parthenon effect, your GPP will dip below current levels for a few turns until your capital grows enough to support the new Artists.
9r) Beeline Radio.
9c) Check your PA Partner's two Culture cities and use a GE to rush any useful Wonders or Cathedrals started in them recently.
10r No UN) Either research Mass Media and keep UN permanently in your build quene, but never built it, or avoid Mass Media entirely.
10r UN) Research Mass Media and build the UN. Select and pass Free Speech resolution. Before this, try to increase your PA Partners population and your Diplomatic score with all other AIs, so you can avoid losing via Diplomatic win.
10c) Do 9c.
11r) No remaining Technology is useful for a Cultural win. In fact, completion of these remaining Technologies only allows your PA Partner to waste hammers on _more_ non-Culture generating buildings and space ship parts. Avoid Rocketry as much as possible, since this Technology is required for building the key to all space ship parts, The Apollo Project. Since you can't tell your PA partner to flip the switch from Research to Culture, just tell your PA Partner to research any available Technology until there is only one turn left and tell him to switch to the next. When forced to complete a Technology, pick the least damaging one or the one that opens up the group of Technologies that can be researched the longest number of turns before again being forced to complete the research of one of them. Repeat until the win or all Technologies are completed. If the projected win date is still far away or > 2049 AD, you may want to consider optional step 11o instead.
11c) Keep improving Great Artist farm, but as the win date approaches, the next Great Artist may not be born early enough to make a significant difference (can't shave off even a single turn from the projected win date).
11o) Selectively beeline Medicine, Refrigeration, Ecology, Genetics for Health boosting building and Civics ( Environmentalism). Build Hospital, and Supermarket and switch to Environmentalism ASAP to further increase Population so more Artists can be hired. If close to Fusion, beeline Fusion for the free Great Engineer. The downside to implementing this step is your PA Partner will likely build other new buildings.
------
Please provide suggestions for improving the above strategy outline - either improved format, or suggested additions or corrections.
List of Contributers:
bshumbera
jesusin
Shoot the Moon
Sun Tzu Wu
If you provided an idea to the G-Minor 32 (this) thread that is included in the above outline, but you weren't credited, please let me know so I can add you to the list of contributors.
Sun Tzu Wu