Gameplay Discussion of Research

I would first make sure we got Iron Working (prerequisite for Samurai, among other things), then head directly for Code of Laws, possibly also via Writing and Currency, not the religious techs.

It's not critical to be the 1st to discover IW, where it is critical to be first to CoL. If there is iron within the range we would normally settle, then we'll settle it, and if it's not there we'll need to acquire it probably by force. And it will be some time before we can build Samurai. Since we have horses we can take the risk of not going to IW first even if we don't have copper. If we didn't have horses, and ended up with no copper, then we'd be forced to put IW first or face a tough climb.
 
I think gameplay should be understood as part of the bigger metagame and roleplay-experience, in order to provide advise. When someone settle, and where, is all a matter of preference and platform. A Warlord Faction, like ours, would of course prioritize iron for our city, as Faith would like religious buildings and a city wall for example, it is this area of politics I want you to see, in place of giving us tons of advise as if this was GOTM, HOF or a singleplayer game.

Ofcourse, but as it is understood that the second city will be Protectors', I would find it a good idea to get a religion founded in that city (read: before third city is settled). Afterwards, you can have your war toys :lol:

Bah, you guys are confusing me with having the same avatar and all; I thought DiamondEye had double posted!

That confuses me aswell - think of it like this; Provo has link in his Sig.

Remember people, this is the GAMEPLAY discussion of research. This is where we talk about ideal tech paths and such. If you want to make an argument on the basis of RP, there is a place for that. This also means that you can't attack people for recommending different techs.

I have linked to that discussion but it is, unfortunately, dead.

It's not critical to be the 1st to discover IW, where it is critical to be first to CoL. If there is iron within the range we would normally settle, then we'll settle it, and if it's not there we'll need to acquire it probably by force. And it will be some time before we can build Samurai. Since we have horses we can take the risk of not going to IW first even if we don't have copper. If we didn't have horses, and ended up with no copper, then we'd be forced to put IW first or face a tough climb.
:agree:
 
As Leader of the Warlord Faction, my only desire is Iron Working discovered before 2nd Settler is finished.
As a member of the Coalition, i fully understand AluminumKnight's desire to make our Civ's 2nd city a Holy one, even if we capture a holy city from Hatty or what not.
Therefor, i would advice a CoL beeline, followed by IW.
 
I am leaning to support Aluminum Knights idea to grab religion from Hatshepsut. Since she is likely to get one, and I do not like to coexist with her for too long, this could well be her farewell gift to us, a religion on our own.

Even with a CoL beeline, we may not get it, since we started out with a different set of techs and traits than what is really needed. I return the argument about iron. If we can get iron by conquest, why cant we get religion by conquest instead?
 
As Leader of the Warlord Faction, my only desire is Iron Working discovered before 2nd Settler is finished.
As a member of the Coalition, i fully understand AluminumKnight's desire to make our Civ's 2nd city a Holy one, even if we capture a holy city from Hatty or what not.
Therefor, i would advice a CoL beeline, followed by IW.

:agree:

I am leaning to support Aluminum Knights idea to grab religion from Hatshepsut. Since she is likely to get one, and I do not like to coexist with her for too long, this could well be her farewell gift to us, a religion on our own.

Even with a CoL beeline, we may not get it, since we started out with a different set of techs and traits than what is really needed. I return the argument about iron. If we can get iron by conquest, why cant we get religion by conquest instead?

Well, because we would prefer the religion to be founded in the Protectors' city, as well as it might be easier to roleplay if we found a religion than if we overtake it. That is not a problem for iron - your enemys is just as good as your own once you control it.

Also, IW does not guarantee us iron, whilst CoL guarantees us a religion, that is if manage to tech it first (which requires that we tech it sooner rather than later...!).

I agree that Hatty should be wiped, but I prefer that it will be pre-religion as religion will boost a city's defenses through :culture: (5/turn in holy city allows for an easy first and (second) border pop), second, if she manages to spread it we will either get :mad: in our own cities with the religion or bad relations with the other leaders of that faith.
 
I think focusing on COL should be our priority #1. It gets us a relgion and a very important building for expansion. It requires writting which is also good and sets us up for civil service which is good for our UU.
 
CoL first, then look at IW.

-- Ravensfire
 
Now that we have to research Archery, I fear CoL is going to be out of reach. We don't even have Mysticism...

I think we can spare a few turns to research Mysticism while we are getting our cities set up, THEN research Archery to begin building Horse Archers.
 
Although I usually like rushing to COL it doesn’t make sense to me in this game. Given the nature of our land, our aggressive trait, and the proximity of Spain it seems to me that earlyish war is our destiny. Spain has a religion and a holy city, so defeating Spain gives us one of the major benefits of COL (a religion). I suggest beeline construction so we can get catapults and war elephants (the latter assumes we settle the northern copper city, which should be our priority). Cats and war elephants make a nice invasion force. (Throw in the odd spearman & axeman, too.)
 
We got library for cultural border AND science, so please spare me mysticism.
 
How do we pay for the cities after we take them? If we haven't researched CoL to build courthouses before maintenance kicks in, then we'll have no way to pay for researching it after.
 
1-2 cities is not a big number. Also, city distance is also a big no no for maintenance costs.
 
Of course, you decide, Diamondeye and Faith brothers, I am merely stating my opinion, as you would have done if Warlords suggested bad city locations :)
 
....

The extra couple tiles away isn't going to cause huge maintenence that bankrupts our empire. Surely the extra pop room on the happy cap and working the gold will make up for that.
 
Well, now I really want to research Iron Working earlier than later, as we may need swordsmen in the war as well.
 
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