[GS] Gathering Storm Screenshots Discussion Thread

Hey! Just changing the subject a little bit from the Indian Wonder thing, but in this screenshot, in the city-center, it appears that there is a watermill.

Does that mean it's a new building of the city-center if based along a river/canal, or is it just artwork?
coast city now have "canal" artwork
and watermill has been there since base game
 
Ooh, interesting! My mum's Sri Lankan - I will have to ask her if she has any thoughts.
"Doesn't look like any Sri Lankan building I've ever seen", is her verdict.

I agree with others that it's likely an impression of a building that no longer exists and hasn't for a while. But it's hard to think of what!
 
I‘m very grateful for that wonder, as I‘ve spent several hours gazing at architectual and related artistic marvels (sadly, only online) and learned a lot about South Indian architecture and history. Thanks for featuring on the first screenshots, Firaxis!
 
As an Indian and a practising Hindu, having gazed upon a lot of temples, that wonder does not exactly come across as one to me. A Hindu temple regardless of the stylistic and regional variations, has certain peculiar structural elements like a garbhagriha (the sanctum), a sabhamandapa (assembly hall) and a towering tiered shikhara with a central Kalasha (dome), none of which are present in this design. Though it definitely is a design that incorporates many other Indian architectural elements.

If it is indeed a temple, the artist seems to have taken a lot of creative liberty with its depiction.

I'm still leaning towards it being the Great bath or some other similar structure owing to the presence of the prominent water pool and it being adjacent to a river and a dam.
 
I still lean towards it being an improvement of some sort. We already would've identified the wonder by now. The fact that we can't recognize it indicates that it's either a generic design (like the Monastery and the Alcazar), or that -whatever the building is- it no longer exists. (IF we assume the wonder existed in the first place, which may not even be the case- remember the Hanging Gardens.)

As for the Great Bath... The pool *sort of* matches the one found in the Mystery Temple, but the architecture is immensely off. If Firaxis really went with a Harrappan wonder, you would think they've done their research better.
 
I think the adjacency to the dam (and reservoir) is significant and ties it to the mechanics in the expansion. Might be worth looking into.

It looks like it has a big ritual bath in the center of the temple. I fully expect it to be limited to placement next to a dam.
 
As an Indian and a practising Hindu, having gazed upon a lot of temples, that wonder does not exactly come across as one to me. A Hindu temple regardless of the stylistic and regional variations, has certain peculiar structural elements like a garbhagriha (the sanctum), a sabhamandapa (assembly hall) and a towering tiered shikhara with a central Kalasha (dome), none of which are present in this design. Though it definitely is a design that incorporates many other Indian architectural elements.

If it is indeed a temple, the artist seems to have taken a lot of creative liberty with its depiction.

I'm still leaning towards it being the Great bath or some other similar structure owing to the presence of the prominent water pool and it being adjacent to a river and a dam.

I had considered the Great Bath after others had suggested it here, but there are some problems with that.

1) many of the design elements are anachronistic for something from the earliest times of human history

2) the archeological site isn't up steps at the top of a platform*

3) The Great Baths would come at the beginning of the tech/civic tree while dams are reported to come at the end of the classical era. Assuming they are linked, of course.

*edit: I was incorrect. Descriptions of the site do say it is on an artificial citadel mound. However, it still doesn't look like the archeological Great Bath with stairs entering the pool from either side.
 
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It could be that workers can now enter mountain tiles to build ski resorts and tunnels if they are improvements and not districts. I would guess that ski resorts are just like beach resorts, but just build on mountain tiles, so they would bring tourism based on appeal.

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At first I thought it would be motte-and-bailey, but the shape is off. In motte-and-bailey the shape is at least usually round.

Good call. Though mountains always have high appeal.
 
I‘m very grateful for that wonder, as I‘ve spent several hours gazing at architectual and related artistic marvels (sadly, only online) and learned a lot about South Indian architecture and history. Thanks for featuring on the first screenshots, Firaxis!
Same! Just like with Kilwa Kisiwani last time, this has been both fun and educational, even if we don't figure it out before the reveal (or it's just a generic thing after all).

Random thought: is it relevant that there seem to be market stalls on some of the houses?
 
Well, at least Sarah is aware (she referenced going to the Blue Lagoon, Iceland). I too hope that makes it in game. Not that I ever build Aquaducts...

I have been there several times. It isn't a natural hot spring actually. It is the cooling pool for the nearby geothermal plant and completely man made.
 
Tomorrow‘s first look will include the mysterious wonder to tease us. And a natural wonder that could be anything, similarly to the „red forest“ in R&F.
 
coast city now have "canal" artwork
and watermill has been there since base game

Regarding the coastal cities canal artwork, as I stated elsewhere, I hope this is just a placeholder for the ancient era because it sticks out like a sore thumb. I mean the city is just grass huts and it has a stone and wood canal that looks too advanced for that era. It bothers me so much...

 
there are bridges now. Remember that any bridge in a scale of the Civ maps would be hundreds of miles long.

I meant rivers over coastal tiles, not the ones we have now over rivers.

And by your logic, all the units are enormous giants! We are aware the things are not to scale, and it has always been so with Civ games.
 
Regarding the coastal cities canal artwork, as I stated elsewhere, I hope this is just a placeholder for the ancient era because it sticks out like a sore thumb. I mean the city is just grass huts and it has a stone and wood canal that looks too advanced for that era. It bothers me so much...

While I don't think it is pretty, I doubt that it will change much. Be happy that they have docks graphics change with age at all. It doesn't look like dams would do so. I guess the docks graphics change at the same moment when granaries and monuments do: one for pre-industrial, one for industrial and onwards. Maybe the new futuristic era will have new city and city center building graphics as well, who knows.
 
I believe I've kept up with this thread but has anyone figured out if this

upload_2018-11-26_12-57-5.png


is a wonder yet? It looks like a huge hotel with a pool in the middle?
 
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Dams do change over time. These two dams are different.

gs_dam2.jpg
gs_dam3.jpg


Hey! Just changing the subject a little bit from the Indian Wonder thing, but in this screenshot, in the city-center, it appears that there is a watermill.

Does that mean it's a new building of the city-center if based along a river/canal, or is it just artwork?
The watermill is an existing building that can be built in a city center when it is adjacent to a river. Dams are built on rivers, so there was already a river there.
 
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