anothername
Chieftain
- Joined
- Sep 3, 2015
- Messages
- 18
Getting back at Piracy & Subs. Having read previously that piracy does not apply on subs I am curious if that just has been a rumor or recently added as a feature or a plain bug that I can apply piracy to attack subs? With the proper reqs CA1 & (+1 mov)2 of course.
Also about subs: The Missile Sub. It... is not very good. Its bad enough that big nukes depend on a building that depends on 2 civics. But a missile sub that cannot load anything but those? No tak. nukes, no cruise/bio missiles?
edit:
Also about Piracy: I thought Pirate ships loose the feat after upgrading to nuclear. Is it intended they do not or was it fusion they are supposed to? Right now about 25 pirates; mostly fast battleships; a few missile cruisers, m. destroyers & a sub tearing everything on sea apart. Should that continue they out level, out gun everything on fusion no matter the AI having fusion ships too at some point.
Also about subs: The Missile Sub. It... is not very good. Its bad enough that big nukes depend on a building that depends on 2 civics. But a missile sub that cannot load anything but those? No tak. nukes, no cruise/bio missiles?
edit:
Also about Piracy: I thought Pirate ships loose the feat after upgrading to nuclear. Is it intended they do not or was it fusion they are supposed to? Right now about 25 pirates; mostly fast battleships; a few missile cruisers, m. destroyers & a sub tearing everything on sea apart. Should that continue they out level, out gun everything on fusion no matter the AI having fusion ships too at some point.